Doing a little google searching I found reference to at least 5 runes that aren't listed in MRQ. They are Dark Earth, Ice, Shadow, Trade and Undead. Were these redundant? What kind of effects did they have?
It does seems all of the runes have been dropped from Legend and while that may be good, I'm curious also if some of you GMs feel the need to compensate for their disappearance.
It does seems all of the runes have been dropped from Legend and while that may be good, I'm curious also if some of you GMs feel the need to compensate for their disappearance.