Etepete said:Messantia is a good product. It's not such a good buy though, since the map is unispiring, the floorplans dull (and for me, superflous) and the adventure rather generic. Mainly, the box is full of air, which I think is bad form and really rather like fooling your buyers. So basically it's a lot of air considering how much you're payíng.
This having been said, if you can spare the cash, the main book is good material. While not as Conasque as Shadizar, I don't think Messantia CAN be as Conanesque. As it stands, it really reflects how I envision the city, and has some really neat gaming concepts built into it, like social combat and the merchant houses.
I'm glad I've got Messantia since it helps me a lot in my pirate campaign, and since it's a good read. But if my gaming club hadn't paid it for me, I'm not sure I'd bought it.
I'm planning on starting a campaign at Messantia and using it as a "launch pad" for other adventures. A "home base" for the PCs, if you will.René said:Even regarding the drawbacks Shadizar has (see some threads on this forum) it gives Conanesque flavour.
Messantia on the other hand seems to be a generic fantasy city (without orcs and elves, of course), but lacks the Hyborian feeling.
IMHO that's why Shadizar and Messantia were not good choices. The former included some of S. Perry's ridiculous creatures. Why focusing on places describded only in pastiches ? Is there not enough "Howardian" stuff to explore ? Why not a Zamboula boxed set ?Lagavulin said:I think the problem was that without the non-Howard stories there would not be much background on Zamora, let alone Shadizar.