Merchant's Edition - Out Now on PDF! ✨

MongooseBella

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Want to try Traveller, and earn some more money on your adventures? The PDF of Traveller Merchant’s Edition is just $1 and contains all the rules you need to start travelling through Charted Space!


Merchant's Edition cover small.jpg

Traveller is the science fiction roleplaying game of the far future. The Traveller Merchant’s Edition is an introduction to the game for newcomers that provides all of the tools you need to create adventures or even an entire campaign. Create bold exploratory traders and merchant princes who travel into the unknown aboard their trusty Type-A2 Far Trader, a rugged merchant ship perfect for frontier space.

Dock your ship at advanced starports, visit strange worlds, encounter alien beings and animals, and make a fortune as you cross the galaxy.

The universe awaits. Welcome to Traveller! 🌠

Traveller - Merchant's Edition - Spread 2.jpg
 
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here's the link if you can't find it :)

 
here's the link if you can't find it :)

I thought I edited it in, thank you :alien:
 
Were the passenger and freight rules left out on purpose? All that is included is speculative trade.
 
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Not much of a "Merchant Edition" if they left out half of the trade rules.

Edit- Hell, even the books and every discussion I have ever read on here says that Merchants, actual full-time merchants, do not use speculative trade rules. So, calling something a "Merchant Edition" and then only including rules for things that actual merchants in Traveller do not use seems a little dishonest.
 
<devil's advocate>It is a book for player characters - Travellers.

Travellers that have previously been in the merchant career but are now a Traveller.

Why bother with rules nor relevant to what the PCs will be doing - - - its a pretty boring moving freight and passengers along trade lanes, which is why it is prior career and what NPCs do.</devil's advocate>

As an aside - IMHO it was a big mistake in T20 and now MgT for there to be a prior career called Traveller. The designation Traveller should be synonymous with player character
 
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Yup.
A lot of the rules are exactly the same between the two intro books, the difference being that the Explorer's Edition gives you Scout and Scientist careers while the Merchant's Edition gives you the Merchant career plus speculative trade.
 
I think it was Dungeons and Dragons that had supplements tailored to specific classes.

If the cost is a buck, then it's marketing.

If it's successful, then it will be part of a series.
 
I doubt it.

The Explorer and Merchant edition could be complemented by a Mercenary Edition that has Army and Marine careers, the extras this time could be expanded weapon, armour and vehicles.

That would only leave navy to have 5 of the 6 CT careers covered.
 
<devil's advocate>It is a book for player characters - Travellers.

Travellers that have previously been in the merchant career but are now a Traveller.

Why bother with rules nor relevant to what the PCs will be doing - - - its a pretty boring moving freight and passengers along trade lanes, which is why it is prior career and what NPCs do.</devil's advocate>
How are the Freight and Passenger rules not relevant to Player Characters? If you are broke and can not buy Spec Trade stuff, you ship regular cargo. Why do almost all merchant ships have extra Staterooms or carry Stewards? For Passengers. You seem to have a very narrow view of what it means to be a Player Character. Just recognize that others may not hold such a narrow view. By your view a Player Character should never own a business, because then they wouldn't be Player Characters. I think that this creates an artificial divide between PCs and the entire rest of the universe. In your Universe, there can be no NPCs with Careers out of the books. No mercenaries who spent 8 years as an Imperial Marine. No Free Trader Captains that spent 28 years as a Merchant working on Megacorp Freighters. It just feels too limiting saying that We have hundreds of pages of rules for building and running PCs, but almost none (comparatively speaking) for Referees to build and run the untold numbers of NPCs that the PCs encounter.
As an aside - IMHO it was a big mistake in T20 and now MgT for there to be a prior career called Traveller. The designation Traveller should be synonymous with player character
Why? Why should a player be required to play a brand-new Traveller, when the whole method of character construction in Traveller is prior history based? Why can't they have been a Traveller for 4 years before the Campaign Start? Or 12 years?
 
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