CZuschlag
Mongoose
Psicorps idea:
Anticipation, Prophesy, or Precognition: Once per game, the Psicorps player can roll once any given ship's best Psychic Crew score. If it is equal or less than the Psychic Crew score not only delay their move, as per the Dilgar Pentacon rules, but they can select the ship of their choice as the ship being moved, provided that ship is of equal or lower priority level than the one exerting Precognition.
This cannot be used to force a whole squadron to move, unless the owner chooses not to break up a squadron in which the ship is a member.
The ship using the Psychic Crew score cannot use the special ability that turn to eliminate any special actions. No auxilliary craft may be used to implement Precognition.
Psicorps' Initiative Rating drops to +1 for the rest of the game after Precognition is invoked, whether it succeeds or not.
This could only be implemented in conjunction with a "Follow that Target" or similar action to avoid the total hosing of boresight-equipped ships.
Could use a lot of balancing work. Modeled after the prophetic powers of certain characters throughout the series.
Anticipation, Prophesy, or Precognition: Once per game, the Psicorps player can roll once any given ship's best Psychic Crew score. If it is equal or less than the Psychic Crew score not only delay their move, as per the Dilgar Pentacon rules, but they can select the ship of their choice as the ship being moved, provided that ship is of equal or lower priority level than the one exerting Precognition.
This cannot be used to force a whole squadron to move, unless the owner chooses not to break up a squadron in which the ship is a member.
The ship using the Psychic Crew score cannot use the special ability that turn to eliminate any special actions. No auxilliary craft may be used to implement Precognition.
Psicorps' Initiative Rating drops to +1 for the rest of the game after Precognition is invoked, whether it succeeds or not.
This could only be implemented in conjunction with a "Follow that Target" or similar action to avoid the total hosing of boresight-equipped ships.
Could use a lot of balancing work. Modeled after the prophetic powers of certain characters throughout the series.