Martial Arts no longer exists. It was deliberately removed because it was an unsatisfactory way of representing what a martial artist actually does in combat. With CMs a 'martial artist' can now be portrayed with more verisimilitude.gran_orco said:Has been martial arts skill deliberately omited? I have a dragonfriend player with this skill and we want to know if there has been any changes on it (damage 2d3 lost, for exemple).
gran_orco said:Hehe, I know, I know!! It is my game. Eih, you think that I am a roleplaying policemen. :twisted: Nooo, I am only a pure metagamer, but not an inquisitor! :lol: It was only to know if martial arts would appear in another book. :wink:
Funnily enough, I've already written an S&P article back in December about things you can do with Combat Styles, Combat Manoeuvres and Heroic Abilities to generate unique schools of combat.Blackyinkin said:It make Kralorelan, Monkey and Wu Shu style games a lot of fun, which surely is the aim of roleplaying. Sounds like a S&P article to me.
Loz said:No it won't, Gran, but Pete's suggestions as well as my own are worth considering...![]()
Cowboy said:Give him a Heroic Ability that allows him to increase the damage he does with unarmed attacks to 1d6.
You could call it, oh I don't know, Martial Arts, perhaps?![]()