msprange said:
However, what else would you like to see represented on these maps - this is important, as this map will form the base format we use for all future maps...
Of course TravellerMap is the "gold standard", but there is room for innovation and improvement.
Clearly, the hex numbers need to be in a darker color. But that's an (admittedly important) detail that's easily remedied. I'd think that the same color as the hexes would be good, since they're both representing the same thing - the "grid" that the worlds live in. But I'm no graphics artist.
As for changes, I'm not sure where I saw this first, but I really like listing Tech Level along side Star Port in a hex. For example, Homestead would be D6, Theeve would be AE, etc.
A Class-A Starport on a world without the tech level to produce your engine part may be able to install that part, but you'll need to hope someone has it in stock, or wait for an off-world order....
I like the world icons. They give a quick impression of what type of planet the mainworld is.
Maybe move the Gas Giant marker down next to the icon, and put the Star Port designator back in the top of the hex? Just a thought, and I'm probably overly influenced by history.
Line 1: Hex Coordinate
Line 2: Starport (And TL + Bases?)
Line 3: World Name
Line 4: World Icon, Gas Giants marker
Line 5: empty, likely overlapped by Line 4