Keep in mind that if it's the m-drive that gives you inertial dampening and not the ship's hull, then reaction engines at 16 g is, let's say a tad uncomfortable.
I was under the impression when MgT (and T5) made higher g engines, compensators followed. This is especially true since maneuver went from 5 to 17 Gs (11 Gs for T5) while high burn thrusters on Ancient ships add another 16 Gs. That does make a case that ICs and grav plates are separate systems if the ship is only fielding reaction drives.
Keep in mind that if it's the m-drive that gives you inertial dampening and not the ship's hull, then reaction engines at 16 g is, let's say a tad uncomfortable.
I’ve house-ruled that if you’re burning reaction mass everyone better be strapped in their acceleration couches. Probably doesn’t fit RAW but it makes things like combat repair actions more interesting...
This is what we do. M-Drives generate twice their rating, half for thrust, half for inertial comp. So there’s some wiggle room trade offs possible, like increasing thrust vs lower comp, etc.
And yeah, had to tweak the energy points a bit but it’s just crunchy enough for my group without going into FF&S levels of madness.
That is generally assumed, at least by me, but not mentioned in the MgT Core rules at all. High-G drives would be rather unusable without it...
In T5 Inertial Compensators comes free with any gravitic drive, including lifters, but not rockets or mechanical drives, for some unspecified reason. There seems to be no limit to Inertial Compensators so you can pile on as much rocket thrust as you wish.
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