Magazines, aka Ammunition lockers

Spartan159

Banded Mongoose
Launchers hold 12 missiles. OK. a triple turret could then hold 36 ready missiles. Why then can you only store 12 missiles per ton?
 
"Ours not to reason why, ..."

The question came up a few times during beta, it was not changed, so presumably Mongoose is happy with it as is.
 
AnotherDilbert said:
"Ours not to reason why, ..."

The question came up a few times during beta, it was not changed, so presumably Mongoose is happy with it as is.

"... ours but to do and die."

shielding and auto-loaders maybe? /shrug ... Oh house rules file, where art thou?
 
Spartan159 said:
Launchers hold 12 missiles. OK. a triple turret could then hold 36 ready missiles. Why then can you only store 12 missiles per ton?

The "rule" remains horribly broken, as it was in the 1st edition. The original rules point towards one in the pipe, and two reloads, for on-mount storage at no displacement cost. Now the original edition had you manually reloading, too...

In theory, a hit on a mount that has explosive ammunition stored there should have a chance at a sympathetic explosion, which is why real ships have armored magazines to try and minimize that risk. You are better off house-ruling that, or finding someone else's house rules to adopt. Check Freelance Traveller back issues to see if there is something there that might help you out.
 
I think the turret is considered sticking out of the ship, so the turret can be bigger than 1 dT. It is the mount for the turret that takes 1 dT.

But a triple turret with a single launcher can still only hold 12 missiles...
 
Your starting point is the magazine capacity, stated as twelve at the moment.

As I recall, the original one was twenty, which sort of allowed one in the pipe and two stand bys; this probably till works out for sand canisters, but not with our current standard missiles.
 
AnotherDilbert said:
"Ours not to reason why, ..."

The question came up a few times during beta, it was not changed, so presumably Mongoose is happy with it as is.

That isn't even what was originally written, even before the beta...
 
phavoc said:
Spartan159 said:
Launchers hold 12 missiles. OK. a triple turret could then hold 36 ready missiles. Why then can you only store 12 missiles per ton?

The "rule" remains horribly broken, as it was in the 1st edition. The original rules point towards one in the pipe, and two reloads, for on-mount storage at no displacement cost. Now the original edition had you manually reloading, too...

In theory, a hit on a mount that has explosive ammunition stored there should have a chance at a sympathetic explosion, which is why real ships have armored magazines to try and minimize that risk. You are better off house-ruling that, or finding someone else's house rules to adopt. Check Freelance Traveller back issues to see if there is something there that might help you out.

One in the pipe and 2 reloads makes much more sense if given a larger missile, in which case I can go for a magazine size of 12. Just how big are missiles anyway?
 
phavoc said:
Standard missile is 1/12 of a displacement ton.
If the missile in a shipping container is about 1/12 dT ≈ 14/12 m3 ≈ 1 m3, then the missile itself is somewhat smaller, perhaps 0,5 m3, roughly like a current anti-ship missile, say a Harpoon.

Harpoon_asm_bowfin_museum.jpg

4,6 m long, 0,34 m diameter, 690 kg. (A space missile obviously doesn't need the fins.)
 
AnotherDilbert said:
phavoc said:
Standard missile is 1/12 of a displacement ton.
If the missile in a shipping container is about 1/12 dT ≈ 14/12 m3 ≈ 1 m3, then the missile itself is somewhat smaller, perhaps 0,5 m3, roughly like a current anti-ship missile, say a Harpoon.

There's always the missile in a shipping container:

0*wCvn4197JfzFsL2v.png
 
AndrewW said:
There's always the missile in a shipping container:
I remember the first time I saw this kind of set up, I thought wow any tractor-trailer with a sea container could be a mobile missile launcher.
 
You need a little more hardware than just the launcher. Radar, comms, etc.

The sheer firepower of that imaginary Q-ship is impressive...
 
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