Democratus
Mongoose
I ran into this block when running my game. The players were making a trek from one system to another with no jump lane between them - essentially jumping straight from Centauri Homeworld to Earth.
While they had to make many difficult Astronavigation rolls - I was stumped when they asked me how they could possibly get lost forever in hyperspace. Their ship has a Jump Drive. So even if lost they could simply transition back to real space and get their bearings.
Why would any ship with it's own jump engines be terribly frightened of loosing a gate beacon?
While they had to make many difficult Astronavigation rolls - I was stumped when they asked me how they could possibly get lost forever in hyperspace. Their ship has a Jump Drive. So even if lost they could simply transition back to real space and get their bearings.
Why would any ship with it's own jump engines be terribly frightened of loosing a gate beacon?