MadPhineas
Mongoose
I acquired the Lone Wolf Multiplayer Gamebook and love what I see. I have three, possibly five, people ready to play the game who have practically no experience with the original gamebooks.
I'd like to know where things could go horribly awry if I used the gamebooks, starting with Flight From the Dark, as a firm guide for a very, very long campaign. I'd have some lower Rank adventurers for the small group of Kai Lords so I could get them familiarized with the glorious order, and then I'll set it up so they are the only survivors.
While there are many story elements I would of course have to revise (since so many of the threats exist because Lone Wolf is... well... Lone), what else would I have to tweak? Will the combats need a complete overhaul or is there some kind of generic formula I could use to bring things into a semblance of balance?
My biggest storyline concern is with what to do with the Sommerswerd. If one hero wields it, it's unfair to the others. Thoughts on this?
(I only came up with this idea today, so I know it probably seems very amateur!)
I'd like to know where things could go horribly awry if I used the gamebooks, starting with Flight From the Dark, as a firm guide for a very, very long campaign. I'd have some lower Rank adventurers for the small group of Kai Lords so I could get them familiarized with the glorious order, and then I'll set it up so they are the only survivors.
While there are many story elements I would of course have to revise (since so many of the threats exist because Lone Wolf is... well... Lone), what else would I have to tweak? Will the combats need a complete overhaul or is there some kind of generic formula I could use to bring things into a semblance of balance?
My biggest storyline concern is with what to do with the Sommerswerd. If one hero wields it, it's unfair to the others. Thoughts on this?
(I only came up with this idea today, so I know it probably seems very amateur!)