Dag'Nabbit
Mongoose
OK, so what’s up with the twin linked weaponry on some vehicles? In several cases it seems that the damage changes by the number of weapons linked into the system. The EA Badger does 4d8 with its Twin-Linked UniPulse Cannons while its tail UniPulse Cannon does only 2d8. Another example is the Minbari Nial which does 3d8 with its Tri-Linked Lt. Fusion Cannons, the Flyer does the same with its single Lt. Fusion Cannon, and the Tishat deals 2d8 with its Twin-Linked Lt. Fusion Cannons. Needless to say, I’m a little confused as a result of these inconsistencies.
Should the Uni-Pulse Cannon deal 2d8 and the Lt. Fusion Cannon deal 3d8 points of damage? This makes sense to me as the Fusion cannon is supposed to be the stronger of the two weapons. As such the Badger would deal 2x2d8 and the Nial would deal 3x3d8 respectively.
Should the Uni-Pulse Cannon deal 2d8 and the Lt. Fusion Cannon deal 3d8 points of damage? This makes sense to me as the Fusion cannon is supposed to be the stronger of the two weapons. As such the Badger would deal 2x2d8 and the Nial would deal 3x3d8 respectively.