frobisher said:
Barbara said:
4. How do you get Black Fist at level 6 WITHOUT using any feats ?
With using feats?
ie. Balance and Medical are not BOTH class skills for any class, and you require 6 levels in each.
I could only think of using 2 feats at first level to get hobbies in those two skills.
I don't have my books to hand so I'm just thinking on my feet here, but at a rough guess you're going to have to compromise
Yes, you require 6 levels, but remember your limit on purchasing is level + 3 (ie you don't need to spend the points at a one per level basis); So your first level is in Teep (remember as a P1 or 2 you get a bonus feat (that'll do for a hobby for balance), level 2 as teep (you want to actually be half useful as a teep), level 3 multiclass to a Scientist and pick up medical and then work on up
Just checked up on this, and it's really easy to do, the only thing you have to remember is you're not aiming to be a commercial teep (lets face it, as a P1 or 2 you'll be crap at it, and you'll have maxed out your Telepathic Abilities you can take after two levels).
Level 1, Teep (P1 or 2) You've got 3 Feats available to you so Hobby(Balance), Endurance and Great Fortitude sort you out, and you can easily afford to buy 4 points in each of Balance, Climb, Jump and Telepathy.
Level 2, Teep again, so you can get yourself Communication. Beyond your level based adjustment to telepathy rolls, you're done with Telepath as a class now. (+1 to the above skills)
Level 3 Scientist 6 points in Medical, +1 to Balance, Climb, Jump and Telepathy. You're now done with every skill but Telepathy. You get another Feat here so you could delay one of Endurance or Great Fortitude until now.
Level 4 and 5 Scientist. Add one point to Telepathy each time.
And you're sorted
Alternatively - forget about the Hobby Feat, multiclass into Agent as well at level 4 and blast Balance up. Agent is probably a good class for a Black Fist to have...
Remember, as of second printing there's no XP penalty for multiclassing
