Anyone interested in using the new Conan RPG to run adventures in Friz Lieber's world of Nehwon, post your conversion ideas here. The city of Lankhmar, Fafhrd and the Gray Mouser, and adventure await!
Here are my preliminary ideas:
Black Wizard/White Wizard: Use Scholar with appropriate background. Black Wizards may never have a Code of Honour. White Wizards must always maintain a Code of Honour (barbarian or civilized). White Wizards who gain more than 3 points of Corruption automatically become black wizards. Augment Summoning, Curses, Focused Magical Link, Hypnotism, Necromancy and Summonings are forbidden to White Wizards, as are the following feats: Hexer, No Honour, Opportunistic Sacrifice, Ritual Sacrifice, Spawn of Dagoth Hill, Summoner, Tortured Sacrifice. White Wizards gain the following ability, which is lost if they ever do anything to lose their White Wizard status:
Healing Touch (Ex):The White Wizard's intimate connection to life magic allows him to automatically "take 20" on all Heal checks, regardless of time spent. This ability takes 1 round per use.
RACIAL TEMPLATES/FAVOURED CLASSES
Lankhmar: Hyborian, Zamorian or Zingaran? Pirate, Soldier, Thief.
Eight Great Cities/Kokgnab: Hyborian/All.
Ghouls: Darfar/Barbarian
Cold Wastes: Cimmerian or Nordheimr/Barbarian.
Horborixen/Tisinilit (Eastern Lands):
Ilthmar: Zamorian or Zingaran/Soldier or Thief.
Quarmall: City - Turanian/Noble or Soldier.
Quarmall Barrens/Mingols - Hyrkanian/Nomad.
Klesh: Kue (coastal)/Barbarian.
RELIGION CONVERSION
Beast Cults/Rat God/Shark God/Tyaa: Jhebbal Sag, Hanuman, etc.
Dead Master Thieves: Use "child of the dark" from Conan bestiary, add 5-10 levels of thief.
Death: ?
Glaggerk: Ymir.
Gods of Lankhmar: Use "child of the dark" from Conan bestiary, add 10-20 levels of thief.
Gods of Trouble: ?
Hate: Use Bodiless Slimer (advance to 20 HD, remove Fiery Breath, Increase Int/Wis/Cha to 25, casts all Hypnotism spells as a 20th level scholar).
Issek of the Jug: Mitra.
Mog/Spider God: Zath.
Votishal: Mitra (heretical).
Here are my preliminary ideas:
Black Wizard/White Wizard: Use Scholar with appropriate background. Black Wizards may never have a Code of Honour. White Wizards must always maintain a Code of Honour (barbarian or civilized). White Wizards who gain more than 3 points of Corruption automatically become black wizards. Augment Summoning, Curses, Focused Magical Link, Hypnotism, Necromancy and Summonings are forbidden to White Wizards, as are the following feats: Hexer, No Honour, Opportunistic Sacrifice, Ritual Sacrifice, Spawn of Dagoth Hill, Summoner, Tortured Sacrifice. White Wizards gain the following ability, which is lost if they ever do anything to lose their White Wizard status:
Healing Touch (Ex):The White Wizard's intimate connection to life magic allows him to automatically "take 20" on all Heal checks, regardless of time spent. This ability takes 1 round per use.
RACIAL TEMPLATES/FAVOURED CLASSES
Lankhmar: Hyborian, Zamorian or Zingaran? Pirate, Soldier, Thief.
Eight Great Cities/Kokgnab: Hyborian/All.
Ghouls: Darfar/Barbarian
Cold Wastes: Cimmerian or Nordheimr/Barbarian.
Horborixen/Tisinilit (Eastern Lands):
Ilthmar: Zamorian or Zingaran/Soldier or Thief.
Quarmall: City - Turanian/Noble or Soldier.
Quarmall Barrens/Mingols - Hyrkanian/Nomad.
Klesh: Kue (coastal)/Barbarian.
RELIGION CONVERSION
Beast Cults/Rat God/Shark God/Tyaa: Jhebbal Sag, Hanuman, etc.
Dead Master Thieves: Use "child of the dark" from Conan bestiary, add 5-10 levels of thief.
Death: ?
Glaggerk: Ymir.
Gods of Lankhmar: Use "child of the dark" from Conan bestiary, add 10-20 levels of thief.
Gods of Trouble: ?
Hate: Use Bodiless Slimer (advance to 20 HD, remove Fiery Breath, Increase Int/Wis/Cha to 25, casts all Hypnotism spells as a 20th level scholar).
Issek of the Jug: Mitra.
Mog/Spider God: Zath.
Votishal: Mitra (heretical).