LucaCherstich
Mongoose
I'm reading Faith & Fervour and a question came to my mind.
What's the point in having the knowledge "Religion" while the Knowledge "Mysteries" is far more useful (for the game effects of Mysteries) ?
I feel that the Knowledge "Religion" refer to a wide range of Religions (base level of information) while "Mysteries" refers to just one religion (but with the bonuses of Mysteries).
Even a (rare) Hyborian Atheist can have the generic Knowledge"Religion" while "Mysteries" can be taken just from somebody which is dedicated to a particular cult. Am I wrong?
What's the point in having the knowledge "Religion" while the Knowledge "Mysteries" is far more useful (for the game effects of Mysteries) ?
I feel that the Knowledge "Religion" refer to a wide range of Religions (base level of information) while "Mysteries" refers to just one religion (but with the bonuses of Mysteries).
Even a (rare) Hyborian Atheist can have the generic Knowledge"Religion" while "Mysteries" can be taken just from somebody which is dedicated to a particular cult. Am I wrong?