So I was watching the movie King Kong while I was flipping through The Pirate Isles book I bought the other day, and it got me thinking...
Two great tastes that go great together.
A wealthy merchant has got it in his head that he can capture and bring back some gigantic beast from an island somewhere (or even recover something else from the island if you don't want to create an exact copy of King Kong).
The PCs are part of the ships crew hired by the merchant, or they are hired by the merchant to actually carry out the mission. It would be easy to do the 'rescue the damsel in distress' angle.
That being the case, the Pirate Isles seems to cover all of the ship information I need, but other than that book, I only have the Atlantean edition rulebook, and Tower of the Elephant.
Thanks!
Two great tastes that go great together.
A wealthy merchant has got it in his head that he can capture and bring back some gigantic beast from an island somewhere (or even recover something else from the island if you don't want to create an exact copy of King Kong).
The PCs are part of the ships crew hired by the merchant, or they are hired by the merchant to actually carry out the mission. It would be easy to do the 'rescue the damsel in distress' angle.
That being the case, the Pirate Isles seems to cover all of the ship information I need, but other than that book, I only have the Atlantean edition rulebook, and Tower of the Elephant.
- What other books would be useful to plan a campaign like this ?
Anything dealing with giant insects ? Dinosaurs ? A giant ape ? What about the savages that inhabit the island ?
Any thoughts on what island I could use, or if not, where (geographically) I should put the island ?
Any ideas on what could happen on the journey to the island ?
Any ideas on interesting plot hooks to throw at the characters while they are on the island ?
Thanks!