[JBE] What Careers do you want to see?

dmccoy1693

Cosmic Mongoose
Not long ago, JBE released our first career pack.Interest appears quite high. So we want to ask you, what careers do you want to see. We have some ideas of our own, but we'd like to get your input. So what careers do you want to see more of?
 
I would like to see careers based on campaign types or environmental factors, mostly Lo-Tech or Hi-Tech.

Lo-Tech Cavalry:
Say a LoTech (TL is 3 or 4) career with no interstellar contact:
The current skill table for Specialist: Cavalry (Army Career):
Mechanic
Drive (any)
Flyer (any)
Recon
Gunnery (any)
Sensors

The Skills Definions in the Core rules for Gunnery would not make sense in that kind of world at TL 4 (space weapons). Sensors, Flyer and Drive might not make sense for TL 3 world (no electronics, possibly no powered vehicles). Perhaps define the old role of cavalry with appropriate skills:
Animals (riding)
Animals (training)
Melee (blade)
Melee (bludgeon)

Robot Worlds: No Medic skills, repair related skills for "physicians"

Generational Ship careers: Crew and Colonist (revived individuals have normal careers?)

Arcology/Sealed habitats (ala Logan's Run): No wilderness (Survival) or Animals skills

Cyberpunk settings: Hackers, Street Punks

Things like that?
 
Instead of using the Gunnery skill for medievel weapons, use the Heavy Weapons Skills with appropriate specialities like Heavy Weapon (Cannon, Trebuchet, etc).
 
Exactly. I was not looking for answers myself, I was providing direction on career suggestions to OP and what they should entail.
 
A series of "modern", or in Traveller terms, TL7 careers, done as if for a game set on current modern day on Earth.
 
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