Utgardloki said:
I don't know if it is prudishness that leads game publishers to hold back. In general, I am not really interested in hearing my friends sexual fantasies, and scenarios involving condoms and sexual lubricants are not likely to lead to an enjoyable game experience.
OTOH, the PCs might find items in a treasure hoard that have a sexual application, such as ointment of sexual vigor, etc. But I would not want to center a game around The Dildo Of Doom.
The problem is the topic of sex in RPGs is most likely to come up in a violent context, such as "Your character is captured by orcs and..." This could offend another player's sensibilities. In a sense, the GM is considered to be responsible for what happens in a game, so if something like that happens, a player could take it personally.
On the other hand, "Your character successfully seduces the barmaid and takes her to your room..." is not as likely to be a problem. Just don't go on about what happens when the door is closed.
There is also the question of balance. Okay, maybe some barmaids are willing to accompany your PC to his room, but are all barmaids nothing more than targets of seduction rolls? I don't think so.
On the other hand, thinking about sex provides another dimension which can be added to the game, potentially leading to the kind of misunderstanding which leads to the PC learning that barmaids in The Barbarian Guild are all proficient in the handaxe. Or perhaps the barmaid's father just wants to talk to the PC about child support.
It would be nice to see a good treatment of sexuality in a role playing game, but the Americans especially are paranoid about any suggestion that teenagers learn anything about sex.
I think efforts to provide books with specific adult themes have worked fairly well for the d20 crowd. Maybe Runequest could do the same.
I've got to agree with you that the way the information is presented is important. And in fact, I'd suggest that one could cater the level of content according to the group in question. I've run campaigns in which everyone went in with an understanding (and expectation) or Heavy-Metal level sexuality and violence (the magazine is a great benchmark, I feel!) but by contrast, my most recent gaming group never, absolutely never even comes close to wanting to know what goes on behind closed doors, or what happens to the poor women who were just captured by orcs or what-not.
I have noticed that the more 20-somethings I have in my group, the likelier sex as a part of game events is to come up. Likewise, my current group, which is mostly gamers in their 40's and 50's (except for my girlfriend, who is in her 20's) show no interest whatsoever in sexual topics (except for the oldest guy in te group, for which is it mostly a subect of vague off-color jokes about elf women...and my gf, who is playing a female kobold which must regularly fight the social and biological imperative of her kin to breed like rabbits....). The raunchiest game I ever ran was the long running Heavy Metal style game, which was mostly 30 something guys who were all kind of pissed at various ex girlfriends and some dealing with divorce at the time, so there seemed to be an implicit acceptance that raping and pillaging were to be given their historically realistic due. It was very peculiar, I must say, but fun in the correct context. Had one of the guys girlfriends joined us ina game, I have no doubt the overt sex and violence would have immediately been toned down....maybe.
Anyway, just liked your comments and wanted to add a few of my own experiences to the mix.
EDIT: I'm not sure if Americans are that much more paranoid....well, naw, I think it's just a weird sort of taboo kind of deal where everyone regularly divulges themselves in naughty thoughts and behavior while at the same time being overly restrictive about what can or can not be allowed for teens on the subject. There is a rempant concern in the US about teen pregnancy and promiscuity which is, naturally, completely ineffective in dealing with the actual issue. A big part really has to do with lousy parenting, and the tendency of American parents to try and regulate their children's development through media rather than actual hands-on parenting efforts.
EDIT #2: Sorry too many typos to sit well with me; been up 2 days straight now on a work bender from hell!