Greetings all,
I'm new to the forum, and I appreciate all of what I have read thus far.
My background is that I'm about to run a Hyborian age game using the great stuff made by Mongoose publishing. In the past I have run 2 other Hyborian age games, one with a compilation of 3E rules + custom stuff + netbook stuff, and the other was way back in 2E and I used those rules + homebrew. I must say that it is great to finally have a comprehensive system of rules to play by that makes magic the way it should be, but I digress...
What I'm seeking are adventure ideas of all sorts. Being that I've run two other campaigns, I find that I'm tending to rehash those ideas, and even though the players have never experienced them, I'm looking for new, innovative ideas - especially for starting a campaign.
I would apprecaite anything that you all have to offer (i.e. short stories, quick ideas, NPC personalities, encounter suggestions, etc.)
One thing that I am doing in the game is setting the time line 10 years after Conan takes his armies across the western sea to find new lands to conquor. At this point the Hyborian nations have begun to become more separate and autonomous without the strong hand of Conan ruling from Aquilonia. (He left his son, Con, to rule - but not being Conan, he has had his hands full and been somewhat ineffective.)
Anyway - all ideas would be great, hit me up!
Starkus
I'm new to the forum, and I appreciate all of what I have read thus far.
My background is that I'm about to run a Hyborian age game using the great stuff made by Mongoose publishing. In the past I have run 2 other Hyborian age games, one with a compilation of 3E rules + custom stuff + netbook stuff, and the other was way back in 2E and I used those rules + homebrew. I must say that it is great to finally have a comprehensive system of rules to play by that makes magic the way it should be, but I digress...
What I'm seeking are adventure ideas of all sorts. Being that I've run two other campaigns, I find that I'm tending to rehash those ideas, and even though the players have never experienced them, I'm looking for new, innovative ideas - especially for starting a campaign.
I would apprecaite anything that you all have to offer (i.e. short stories, quick ideas, NPC personalities, encounter suggestions, etc.)
One thing that I am doing in the game is setting the time line 10 years after Conan takes his armies across the western sea to find new lands to conquor. At this point the Hyborian nations have begun to become more separate and autonomous without the strong hand of Conan ruling from Aquilonia. (He left his son, Con, to rule - but not being Conan, he has had his hands full and been somewhat ineffective.)
Anyway - all ideas would be great, hit me up!
Starkus