Someone brought up an interesting question in a game earlier today regarding interceptors.
The way we have been playing, you roll the dice and if the interception is successful then the entire volley (read all hits) are ignored and the attacker(s) then fire the next attack.
The way the player reads it you intercept each die by itself and they only refresh at the end of the turn, thus making interceptors about as good as a 6+ dodge.
I really hope it is not option #2 but I am hoping to get everyone elses intrepretation in this rule.
Thanks in advance
The way we have been playing, you roll the dice and if the interception is successful then the entire volley (read all hits) are ignored and the attacker(s) then fire the next attack.
The way the player reads it you intercept each die by itself and they only refresh at the end of the turn, thus making interceptors about as good as a 6+ dodge.
I really hope it is not option #2 but I am hoping to get everyone elses intrepretation in this rule.
Thanks in advance