CheesyRobMan
Mongoose
Just thought of something, it may have been suggested before, but it seems like a nice simple solution to the "more ships than you = win" swarm problem in terms of initiative. Keep the current system of taking turns to move a ship, but start with the highest priority level ships, and move downwards.
eg.
let's say I have an Octurion, 3 Vorchans and 4 Kutais (or something) - I would have to move the Octurion first, then the Vorchans, then the Kutais. This would represent the larger, heavier ships being slower to respond to the changing situation, and being more predictable in their movements, whereas smaller ships being lighter and more agile would be less predictable and more able to react quickly to things going on. It would also stop people from taking (say) 10 Havens just so they can be guaranteed a good shot with their big guns. This would work really nicely with the new Track That Target SA - in the show it's often the big ships slugging it out, while the smaller ones swarm around them fighting each other.
Haven't seen this suggested before, maybe it has been and I missed it? Any thoughts, suggestions or open ridicule?
eg.
let's say I have an Octurion, 3 Vorchans and 4 Kutais (or something) - I would have to move the Octurion first, then the Vorchans, then the Kutais. This would represent the larger, heavier ships being slower to respond to the changing situation, and being more predictable in their movements, whereas smaller ships being lighter and more agile would be less predictable and more able to react quickly to things going on. It would also stop people from taking (say) 10 Havens just so they can be guaranteed a good shot with their big guns. This would work really nicely with the new Track That Target SA - in the show it's often the big ships slugging it out, while the smaller ones swarm around them fighting each other.
Haven't seen this suggested before, maybe it has been and I missed it? Any thoughts, suggestions or open ridicule?
