Hello again fellow call to arms players. I have a question about an issue that occurred yesterday during a game that wasn't covered fully in the rules. I'm hoping someone here may have encountered this before and tell us what they think.
The situation
One of my ships initiates a jump point during the movement phase.
During the same turn, the ship in question takes damage which kills all the crew, but the ship is still intact and not crippled.
The question
Does the jump point dissipate immediately at that point? Or will it stay open till the end of the following movement phase (since the ship initiating the jump point is no longer around to keep it open) and thus other ships could move into it?
I mean the ships jump engines and flight computer where still intact. So the crew dieing shouldn't stop the jump point from forming after it was initiated. Its just that the crew where no longer about to sustain it and keep it open.
Rules wise, it mentions that a ship with no crew has no impact on the game from that point onward.
So, bottom line: Does the jump point dissapate immedialtely because the ship has been de-crewed.? Or will it dissipate on the end of the following movement phase since the ship is not there to keep it open?
Or, and I just thought of this, can another ship take over the duties of keeping open the jump point?
cheers guys
The situation
One of my ships initiates a jump point during the movement phase.
During the same turn, the ship in question takes damage which kills all the crew, but the ship is still intact and not crippled.
The question
Does the jump point dissipate immediately at that point? Or will it stay open till the end of the following movement phase (since the ship initiating the jump point is no longer around to keep it open) and thus other ships could move into it?
I mean the ships jump engines and flight computer where still intact. So the crew dieing shouldn't stop the jump point from forming after it was initiated. Its just that the crew where no longer about to sustain it and keep it open.
Rules wise, it mentions that a ship with no crew has no impact on the game from that point onward.
So, bottom line: Does the jump point dissapate immedialtely because the ship has been de-crewed.? Or will it dissipate on the end of the following movement phase since the ship is not there to keep it open?
Or, and I just thought of this, can another ship take over the duties of keeping open the jump point?
cheers guys