*snip* Craft that are going supersonic, let alone hypersonic, are going to need to have extremely aerodynamic skins with minimal protrusions and disruptions. There should not be a straight-line comparison of how many maneuver G's a ship has vs. an overall speed in atmosphere. At best it would be a rule of thumb, but it would be dependent upon the air and atmospheric density of a world. No matter how much power you are putting out, the faster you go the more dense the air becomes. And eventually you run into the equivalent of an air brick wall, especially at lower altitudes. You would be better off having a rule of thumb of say 500 kph per G output for a starship within an atmosphere along a sliding scale (say it halves with each additional G).
And starships are not going to be designed to minimize sonic booms - if they go super sonic (and assuming they could), they would produce sonic booms.