I'm pretty worried now

Just to throw the basmoli amongst the keets...

Greg has always said that RQ didn't reflect Gloranthan reality well (why he's re-licensed it then is another story) and that Hero Wars/Heroquest was better at it (though still not perfect).

Now in Hero Wars Humakti can get Sever Spirit and Challana Arroy cultists can get Resurrection but both are cult secrets.

Leaving aside the game mechanics (you need to have huge scores in various cult skills) this is somewhat different to a 3-point divine magic spell.

So perhaps CoG is actually more in the spirit of Glorantha than RQ2/RQ3?

(I don't know, haven't picked it up from my FLGS yet. Note to self - must do that this weekend).

Just my two clacks
 
indrodar said:
Now in Hero Wars Humakti can get Sever Spirit and Challana Arroy cultists can get Resurrection but both are cult secrets.

Leaving aside the game mechanics (you need to have huge scores in various cult skills) this is somewhat different to a 3-point divine magic spell.

So perhaps CoG is actually more in the spirit of Glorantha than RQ2/RQ3?

No-one's saying they should be freely available - only that they should be there :D

And don't let all the fuss put you off - it's still an excellent book, even with its flaws.
 
Voriof said:
Hmm. How about:

Sever Spirit
Instant, Magnitude 3, Ranged, Resist (Resilient)
Cult: Humakt, Zorak Zoran

This spell severs the bond between the target's body and soul. If the target fails to resist, the target dies. If unsuccessful, the target still loses 1D6 CON which are recovered in the same fashion as attribute points lost due to disease.

Note that this spell manifests slightly differently for each cult with access to it. The Humakti version is a sword, slicing the cord of life while the Zorak Zoran version smashes the soul from the body.

(Design note:This spell could be made a different Magnitude or cost the Caster to lose one POW permanently each time it is

When trying to work out how it would work in MRQ I came up with pretty much the same thing, but had a couple of ideas.

I was trying to decide on Resist(Persistence) or Resist(Resilience) when I thought it might be cool to have different versions: Humakts could be Resist(Persistence) and Zorak Zorans could be Resist(Resilience) to make them a bit more unique. Maybe ZZ's could even be renamed as a different spell (Crush Spirit? Soul?). Just a thought - not even sure if I like it myself.

As to cost it is true that Divine spells are in effect 'cheaper' in that they no longer take permanent POW. It could be upped to 4 or 5. I would be wary of costing Permanent POW as that is so hard to increase compared to earlier RQ's. As a side note, the core book Rune Spell Hand of Death is pretty close to an Autokill and it is a 5 point Rune Spell, and Skybolt only a 3 point Rune Spell. Since Divine should be about twice as effective point for point than Rune Magic 3 points for Sever Spirit is not that far off.

The Damage on failure I was thinking could just be done to a location. Has anything Gloranthan been written on the 'seat of the soul' in the body? Is it in the heart? if so do 1d3 or 1d4 to the chest. The head perhaps? or maybe just 1 point to all locations. Though I kinda like the CON loss too.

Just my random musings.
 
Personally as I've said before if people don't like MRQ they'll either vote with their feet or house rule the bits they don't like. Well I'm still here, after buying Arms and Equipment yesterday a book I didn't expect to like but in a strange way am truely exhillerated by!

Cults of Glorantha pt 1, is an excellent book. Jeff (aka Voriof) has an excellent job of summing up complex background for each deity in a couple of sentences. So we've lost a couple of spells, house rule them back in them. Personally while I feel the loss of Sever Spirit, in the sense of nostalgia, practically its a spell that I would never let in my game anyway - far too powerful and pandering to the combat wombles in my players.

The only thing I'm worried about is my wife finding out that I've been quite happily buying every book thats come out (I think she already suspects).

That and that I should really play more of this excellent game :D
 
Typical Scenario:

Pythagoose's Theorem is published in RQGeometry "The cube of the Hypotenuse is equal to the sum of the squares on the other two sides".

RQFan: Shouldn't that be "The Square of the Hypotenuse?
Mongoose: Should it? If you want it as the Square, then change it.
RQFan: But, it always used to be the Square.
Mongoose: Things have changed, if you don't like it then tough.
RQFan: But, why change it for no reason at all?
Mongoose: We've put a lot of effort into this and all you do is complain.
RQFan: But ...
Mongoose: No Buts!
 
Mongoose Steele said:
People sometimes forget the level of blood, sweat and tears that go into these projects and just how much production goes into a book every day. So, when we come onto the equivalent of our home on the internet just to find that we are getting bashed...it is a bit disheartening.

OK. I am a programmer by trade, alas. Imagine that I worked for a company that has a well-established suite of programs. There is a User Group for this suite and we, being very generous, have provided a User Group Forum on our website for comments and discussion of our Suite.

Now, imagine that we have brought out a new version of this Suite and there are some differences between the versions. Now, some people write into the Forum and complain that there are some things they could do in the older version that they can't do in the new version. Other people write in to say there are slight differences in the File Structures and that programs linking with our new version don't work. Others write in to say that the Documentation supplied with the new system contains errors and needs changing.

What should we do?

Should we take on board the comments, send out explanations about why things have changed and perhaps write new programs to get over the difficulties? Should we write new documentation and correct the errors and bugs that have been found and highlighted? Should we apologise for the many errors in the new version?

Or, should we complain that people have dared to make comments that our new version is less than perfect? Should we say that they shouldn't come to our home and make these comments. Should we say that we have spent a lot of time on the new version and that they should be grateful that they get anything at all?

What do you think?

Mongoose Steele said:
I mean, on the RQ forum alone we collective Mongeese have been called liars, profiteers, ignorant, uncaring and a host of other terms that most people would never say to someone's face in their home.

Which clearly is wrong and shouldn't happen.

People should make comments in a polite and non-abusive way, regardless of the problems.

There will always be a hard-core group who believe that games companies should not make any money out of roleplay gaming and that anyone who does is profiteering. Of course they are wrong.

Others have conspiracy theories about how certain people in the RPG community are trying to get even with other people and this explains their actions. Once again, this is wrong.

Others believe that RPG writers should be passionate about certain worlds and should care more about those worlds or rules than anything else in the world. Once again, this is living in cloud-cuckoo land.

Business is business and RPG manufacturers need to make money, need to develop different lines and need to balance how much time they spend on writing a product with how much money they will make on the product.

Having said that, RPG players also have expectations. They expect products that are reasonably priced and of reasonable quality. They want products without large numbers of errors. They want consistent products. They want products that are in well-defined product ranges. When there is a perception that they aren't getting these then they become very vocal.

But, there is a difference between being vocal and being rude, which some people don't seem to understand. That is unfortunate.

Mongoose Steele said:
I've rambled on long enough about that. What I really wanted to come on here and say is that rather than screaming "nigh and the end is near" because of "heavy-handed editing" and "bad art"; maybe just give an intelligent opinion and know that Matthew has one helluva head on his shoulders and perhaps these well-voiced opinions will be taken more to heart for future products than that all of the doom and gloom posting.

As an old boss of mine used to say "We should get it right first time, then there wouldn't be any complaints."

Many of the people on these forums will continue to buy RQ products. The so-called "Old Guard" will probably buy RQ Glorantha until well after they pick up their pensions.

I've probably spent £100 so far on them and am looking to spend another £30 this month and more over Christmas and the New Year. Now, that's a lot of money to me (to my wife it's 4 pairs of shoes that she begrudges me for not buying her) and I expect the things I am buying to be of the highest quality.

So far, the Core Rules have been reasonable, but there have been a lot of errors and omissions.

I've only bought one Gloranthan Supplement so far, but that has contained some errors, even though it is a good book despite that. I would expect the Gloranthan range to be as good as the Core Rules range and hope I won't be disappointed.

Even so, I will continue to buy the Gloranthan and Core Rules Supplements, even if they stink. Of course, if they do stink then I would hope to be able to comment on how badly they stink and to highlight any problem areas. If nobody tells you of a problem, you cannot correct it.

Clearly, I hope they don't stink and, so far, they haven't.

Mongoose Steele said:
I'm not saying anyone here is right or wrong...merely that being right or wrong but voicing it like a gentleman or a lady (depending on who you are) is more likely to get the attention it deserves.

It does sometimes seem that even politely expressed comments are not picked up on or are simply ignored.

But, people should always be polite and non-abusive and I apologise on behalf of anyone who hasn't been.

Anyway, I've rambled on enough, too.
 
ninthcouncil said:
Mongoose Acolyte said:
ninthcouncil said:
Or indeed, Eurmal's addendum - "My hovercraft is full of eels". :)

Surely worms not eels.......
If Eurmal can get a hovercraft in Glorantha, he can fill it with whatever he likes. :P

Surely the Clanking City can fill all your hovercraft needs?

They have a special dog that vomits hovercraft when you whistle dixie at it. For serious.
 
Mongoose Chris said:
ninthcouncil said:
Mongoose Acolyte said:
Surely worms not eels.......
If Eurmal can get a hovercraft in Glorantha, he can fill it with whatever he likes. :P

Surely the Clanking City can fill all your hovercraft needs?

They have a special dog that vomits hovercraft when you whistle dixie at it. For serious.
Zistor tries to use it as a weapon during the siege, but the dog never learns to vomit accurately enough. Eventually it gets killed by trolls, goes to hell, and then is brought back by Ethilrist, who uses it in an emergency to create transport for his Black Horse Troop. Owing to the average Gloranthan's unfamiliarity with hovercraft, these become known as "demon horses", and a legend is born.
 
See, you two are joking about this hovercraft, but you won't be laughing when I squeeze it into a sidebar. It'll be all tears and recriminations then.
 
Dead Blue Clown said:
See, you two are joking about this hovercraft, but you won't be laughing when I squeeze it into a sidebar. It'll be all tears and recriminations then.

But at least no one will be able to complain that no one from Mongoose is paying attention to what the Gloranta Fans are saying on the forum...
 
duncan_disorderly said:
Dead Blue Clown said:
See, you two are joking about this hovercraft, but you won't be laughing when I squeeze it into a sidebar. It'll be all tears and recriminations then.

But at least no one will be able to complain that no one from Mongoose is paying attention to what the Gloranta Fans are saying on the forum...

If all the stuff I've said and the threads I've started so far don't convince anyone of that, a sidebar won't do the trick.
 
Dead Blue Clown said:
See, you two are joking about this hovercraft, but you won't be laughing when I squeeze it into a sidebar. It'll be all tears and recriminations then.
Tears of joy, mate, if it involves making some minor mark upon Glorantha. Even if it is madness about hovercraft. :D
 
ninthcouncil said:
Dead Blue Clown said:
See, you two are joking about this hovercraft, but you won't be laughing when I squeeze it into a sidebar. It'll be all tears and recriminations then.
Tears of joy, mate, if it involves making some minor mark upon Glorantha. Even if it is madness about hovercraft. :D

Do you want to name a Zistorite?
 
Dead Blue Clown said:
ninthcouncil said:
Dead Blue Clown said:
See, you two are joking about this hovercraft, but you won't be laughing when I squeeze it into a sidebar. It'll be all tears and recriminations then.
Tears of joy, mate, if it involves making some minor mark upon Glorantha. Even if it is madness about hovercraft. :D

Do you want to name a Zistorite?

That would be nice! (Shades of Fast Show, there....)
 
Dead Blue Clown said:
Do you want to name a Zistorite?

Pity you wern't at Continuum - You could have auctioned this off as a fund-raiser! (I'm pretty sur Marcus L Rowland has done this with characters in scenarios before now...)
 
ninthcouncil said:
Dead Blue Clown said:
ninthcouncil said:
Tears of joy, mate, if it involves making some minor mark upon Glorantha. Even if it is madness about hovercraft. :D

Do you want to name a Zistorite?

That would be nice! (Shades of Fast Show, there....)

The guy in question serves on the Council of Flesh and Metal, the city's governing body, and is part of a militant Faction called the Teeth of the Saw-Blade who are dedicated to breaking the siege of Zistorwal. He's had over half his body replaced with bronze and iron mechamagical implants and he's noted as a possible mentor for characters interested in having similar surgery done themsevles. He has a mechamagical jaw complete with the capability of spitting poison, and he's working on a method where he can increase the potency of the venom by ritually consecrating oil from the gears of the Great Machine, mixing it with the blood of mostali, then storing it in the glass fluid vials attached to his throat.

Now name that bitch and make him feel loved.
 
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