Captain Jonah
Mongoose
As an old SFB player I have no problems with this but consider the work that was put into playtesting and developement to remove counters, markers etc. Seeking weapons are instant hits, no markers for them. Nothing else has markers.
The game is very much a clean battlemat theme.
With Lumbering, make it no HETS EVER but leave it as the turn mode. A Gorn cruiser turn mode 6 and Lumbering can make 2 45 degree turns on a 12" move but simply cannot handle the power required to HET. A fed CA with a turn mode 6 can also make 2 45 degree turns on a 12" move but has enough power to attempt a HET.
Gorn cruisers in FC and SFB are no where near as restricted in turning when compared to Feds, in ACTA the Klingons are insanely mobile. However I would rather change Lumbering to make it no HETS than change the flavour of the entire Klingon fleet by changing Agile or making D5/D6/D7 non agile.
The game is very much a clean battlemat theme.
With Lumbering, make it no HETS EVER but leave it as the turn mode. A Gorn cruiser turn mode 6 and Lumbering can make 2 45 degree turns on a 12" move but simply cannot handle the power required to HET. A fed CA with a turn mode 6 can also make 2 45 degree turns on a 12" move but has enough power to attempt a HET.
Gorn cruisers in FC and SFB are no where near as restricted in turning when compared to Feds, in ACTA the Klingons are insanely mobile. However I would rather change Lumbering to make it no HETS than change the flavour of the entire Klingon fleet by changing Agile or making D5/D6/D7 non agile.