I need help with Marauders!

I don't know about the Skinnies, but there are plenty of cheese moves you the bugs can use that are perfectly legal.

Tankers on a bug hole, piercing weapons don't do a thing, a 2 or better saves vs hits.

Two Brains and an Overlord. 6 Improved Ruptures and 2 Ruptures per turn. Kiss the MI command staff goodbye. Or just take out the heavy weapons and laugh.

My personal favorite, hide some Control bugs under a Tanker, then try and grab the trooper that has the Pee Wee. Hilarity ensues.

Do these things and any MI player will be pulling there hair out.
 
Tankers on a bug hole? What's the advantage, the tanker is too big to claim cover from the hole as it's PBR is always going to overlap the edge and negate the cover (same as an MI within 1" of a forest edge etc...).

Grabbing the Peewee carrier is a good idea....... but couple the control bug with the assassinate talent from a brain, otherwise he'll just swap the hit. Flamers are good too, a captured flamer is lethal.

The brain overlord combo is OK, but the MI will have first turn if the player knows what he's doing, with that many 'big smart bugs' on the board, you may never get to use them all (if he can take out one a turn you may only get three actions in the first three turns of the game), it gives the MI three opportunities to cripple you force. And you could get extra ruptures..... use coordinates to give the brains extra actions!
 
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