Yenaldlooshi
Cosmic Mongoose
Ship Shares... what the heck are they and why do they exist?
Yes, I know the rules as written. I know those backwards and forwards. Please don't post rules clarifications unless you see I have made a mistake because I am pretty sure I know what the rules are.
But what ARE ship shares? Not in terms of game mechanics, but in terms the game world.
This is my take; they are benefits, financial devices, negotiated by commercial brokers with various companies and military branches to help provide monetary pension benefits and starship purchase incentives. They are basically a starship purchase incentive program, like we have on earth now for home owner first time owner assistance, that when it isn't activated for a purchase, it just provides a yearly pension.
GMS, I highly recommend you take my advice:
1) NEVER let players "cash in" Ship Shares for Credits directly. You will be tempted to give them too much and they will be OP out of the gate. They can take the yearly pension of Cr1000, or they can buy a ship, that's it. If you are feeling charitable, say your game started on day 001 and they just got their first dividend (the Cr1K per share).
2) House Rule: Ship Share's must be paid back in cash when a ship is sold that was purchased with them. This is to stave of "Share Laundering" and profiteering. (This is also how real life home incentives work too in the first 3 years of ownership, btw.) Fail to do this, and I will take my 5 shares, buy a launch and then resell it back. I don't care if I do get -3 on my broker roll because I don't have that skill. I will still be rolling in Cr and you will see me in Battledress the very next day unless the GM does the usual "umm... you can't find it for sale... law levels... etc."
Yes, I know the rules as written. I know those backwards and forwards. Please don't post rules clarifications unless you see I have made a mistake because I am pretty sure I know what the rules are.
But what ARE ship shares? Not in terms of game mechanics, but in terms the game world.
This is my take; they are benefits, financial devices, negotiated by commercial brokers with various companies and military branches to help provide monetary pension benefits and starship purchase incentives. They are basically a starship purchase incentive program, like we have on earth now for home owner first time owner assistance, that when it isn't activated for a purchase, it just provides a yearly pension.
GMS, I highly recommend you take my advice:
1) NEVER let players "cash in" Ship Shares for Credits directly. You will be tempted to give them too much and they will be OP out of the gate. They can take the yearly pension of Cr1000, or they can buy a ship, that's it. If you are feeling charitable, say your game started on day 001 and they just got their first dividend (the Cr1K per share).
2) House Rule: Ship Share's must be paid back in cash when a ship is sold that was purchased with them. This is to stave of "Share Laundering" and profiteering. (This is also how real life home incentives work too in the first 3 years of ownership, btw.) Fail to do this, and I will take my 5 shares, buy a launch and then resell it back. I don't care if I do get -3 on my broker roll because I don't have that skill. I will still be rolling in Cr and you will see me in Battledress the very next day unless the GM does the usual "umm... you can't find it for sale... law levels... etc."