EldritchFire
Mongoose
When using jump drives, you're limited in the distance you can cover in one jump, and that distance is a negative DM on your astrogation check. However, hyperdrives (HG2e) don't have any specific limit per jump, you just go as far as you want. Some questions I have:
- Am I correct in assuming the distance you're covering isn't a negative DM on your check?
- Would the astrogation check still be Easy (4+), since it's not being modified by the jump distance? Or would it make sense to bump it up to Routine (6+) or even Average (8+)?
- Is there a need to make the Mechanics (J-Drive) check to activate the drive? (I'm thinking not)