Troubleshooter Zero
Mongoose
Greetings, all. I've GMed Paranoia quite a few times in the past, but recently I've started running a game for seasoned role players. These poor schmucks/-er, I mean "Troubleshooters" are new to Paranoia, but very familiar with other, non-fun rpgs. My players, for some strange reason, actually BELIEVE their characters will not only survive for numerous sessions, but likely long enough to be promoted to higher security clearances! Isn't ignorance bliss? But I digress. My question is this: While Paranoia: Troubleshooters sights the Computer's Pet award as a way to advance in security clearance, are there any perks you get at these higher clearances? Where can I find them? Is there a device in the game that lets you increase your skill ranks besides your Service Group specialty? I have no intention of using these, but I'd like to have a plausible carrot to dangle on the of a stick in front of them/- I mean, that is to say, "I want to create an engaging and intriguing narrative for my players, because nothing brings more joy to a GM than their happiness." :twisted: