High guard question 2

Elysianknight said:
Missile barbettes: how many missiles do they hold, and how much space do they take up? can't find it in the book...

Ta

Chart on page 50, bottom of the page. Heavy Missle Barbette (and in fact all barbettes listed) take up 5 tons. I assume they also need one ton for fire control (bays do, as well as the 50 or 100 tons they take up internally), so that would be 6 tons per barbette.

Allen
 
Elysianknight said:
doh! Thanks. And how many missiles?

That information I can't find...and actually, haven't found a clear statement in TMB for missles either, although it seems that a missle bay can fire all 12 missles, and a large bay can fire a flight of 24 missles. For some reason, I keep thinking a turret can fire 3 a round and a barbette can fire 5, but that may be defaulting to a previous edition.

EDIT: I believe the number of missles than ca be fired from a turret depends on how many missle racks are installed in that turret.

Allen
 
I thought those "Heavy Missile" barbettes and bays were for Torpedoes. It even mentions in the text that "some Navies refer to torpedoes as heavy missiles". And sure enough when I look at the capital ships stats the torpedo loads come out to Mcr3 per torpedo barbette.

Is this a throwback to an earlier idea that got through editing?

But here's the weird part. The cost of bays for missiles are THE SAME as for heavy missiles/torpedoes. Mcr12 for 50dt and Mcr24 for 100dt.

Does this mean that missiles and torpedoes can be loaded in the same launcher?

Personally I am leaning towards the 5 missiles per Barbette idea.
 
cmdrx said:
But here's the weird part. The cost of bays for missiles are THE SAME as for heavy missiles/torpedoes. Mcr12 for 50dt and Mcr24 for 100dt.

Does this mean that missiles and torpedoes can be loaded in the same launcher?

No. The Core Book specifically states "..twelve missiles take up one ton of space.." while HG states 1) "A torpedo barbette can fit no other weapon." and 2) "Each torpedo displaces 2.5 tons..."

Kinda tough to pack 2.5 displacement tons into the volume of 1/12th of a dton. Now you can remove the innards of a barbette or bay spec'd for one type of missile and replace them with the innards of the other type but that's a refit requiring the services of a Class A or B starport and some serious CrImps.
 
The 3/5/12/24 is correct though with a turret it is actually 1,2,3 based on:

A. the turret type
B. the amount of launchers put on that turret.


For the purpose of most Capital ships though you'll notice that turrets are simply 1 turret with X amount of weapons on them rather then mixed turrets, that section seems for the most part to be in keeping with the older ship design rules.

Each ton of ammunition storage allows for 12 missiles.

The other thing is that a Torpedo Barbette can fire 1 torpedo, a Torpedo Bay at 50 tons can only fire 3 Torpedos at once, a 50 ton bay can fire 12 missiles this tells you that the bay equipment is diffrent. a 100 Ton bay can fire 6 torpedo's and a missile bay 24.. again diffrent equipment.

That can be confirmed on page: 48.

The big thing is that there is NO information listed for Barbettes for the most part, all it says is that it's 1/2 way between a bay and a turret. the indivdual weapon information for Rail guns and Partical weapons give you information but not for existing weapon types..

even the tables on pages 50 and 51 do not list the amount fired.. and the problem is neither actually state what the differance in 'normal' and 'heavy' missiles are.. unless you count heavy as being the newer missile types and 'normal' as the older type.

The other problem is that none of the examples mount missile barbettes so you can't even try and use that as a guestamate of how many missiles they fire.. so presuming all of that I'd say that given the rest is the same as old HG etc it's 3,5,12,24.
 
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