I just received my hard copy of High Guard yesterday. I started going through the ships and the rules for creating your own. I've noticed that many of the ships that are also in the core rules are slightly different.
My example will be the Free Trader.
The power requirements on page 15 matches the standard ships in the core rules better than in High Guard in some cases.
Basic Systems requires 20% of hull. Core: 40 HighGuard: 20?
Manoeuvre Drive requires 10% of hull multiplied by Thrust. Core: 20 HighGuard: 20
Jump Drive requires 10% of hull multiplied by max jump. Core: 20 HighGuard: 40?
Is there information or errata I'm missing? Thank you for your help!
My example will be the Free Trader.
The power requirements on page 15 matches the standard ships in the core rules better than in High Guard in some cases.
Basic Systems requires 20% of hull. Core: 40 HighGuard: 20?
Manoeuvre Drive requires 10% of hull multiplied by Thrust. Core: 20 HighGuard: 20
Jump Drive requires 10% of hull multiplied by max jump. Core: 20 HighGuard: 40?
Is there information or errata I'm missing? Thank you for your help!