Gravity: To a certain degree, each occupant can vary the gravity in his stateroom. Some starships maintain a standard field inside their ships. Others gradually alter the gravity field as they travel from world to world.
To better understand the advantages of the alteration approach, consider the following example. The Free Trader Koordar lifts off from Beck's World (Spinward Marches 2204) with the floor field set to match the planet's one gee environment. The vessel jumps to Enope (Spinward Marches 2205). During the week that the Koordar is in jumpspace, the computer gradually alters the internal gravity to match Enope's normal 0.125 gee field. In this way, the passengers and crew are somewhat prepared for the gravity environment of the world to which they are heading.
Military vessels are an exception to this rule. It is standard operating procedure for an Impeial military craft to maintain a constant one gee field at all times. Other exceptions can be found among the various minor races both inside and outside the Imperium. For example, Dolphins, an aquatic minor race from Terra, normally maintain zero gravity on their ships so they can mover freely about.
Normal operational parameters permit the crew to create a gravitational field of up to 1.5 gees. Upon direct authorisation of the commanding officer, the floor fields can be increased to as much as three gees.
Inertial Compensators: The inertial compensators are directed by the main computer in response to normal ship inertia from moving about and maneuvering. Despite the best efforts of the computer, violent maneuvers may occasionally be felt by the occupants.