Hello folks,
I just purchased the Mongoose Traveller rules, and am loving what I'm seeing. However, I have very little experience GMing sci-fi games, and even less experience with the Third Imperium setting.
In order to get my feet wet I'm going to try running the Secrets of the Ancients campaign. I figure the campaign will give me a structure with which to learn the genre and the universe.
I guess I'm writing to ask for some advice as I launch into this exercise. What pitfalls should I avoid? What character types are possible, and which are right out (given the sector that the campaign takes place in)?
One player is interested in making a Zhodani psionicist, for instance. Would this be acceptable given the module I'm running? How about Vargr, Aslans, and other alien races? I know the Traveller universe is very human centered (which I like), but at least a couple of my players will want to make aliens. Any advice on how best to incorporate such characters into my game?
Do you all have any other insights to give me to make certain this experiment goes well?
Thanks in advance!
Best,
Dragonfly
I just purchased the Mongoose Traveller rules, and am loving what I'm seeing. However, I have very little experience GMing sci-fi games, and even less experience with the Third Imperium setting.
In order to get my feet wet I'm going to try running the Secrets of the Ancients campaign. I figure the campaign will give me a structure with which to learn the genre and the universe.
I guess I'm writing to ask for some advice as I launch into this exercise. What pitfalls should I avoid? What character types are possible, and which are right out (given the sector that the campaign takes place in)?
One player is interested in making a Zhodani psionicist, for instance. Would this be acceptable given the module I'm running? How about Vargr, Aslans, and other alien races? I know the Traveller universe is very human centered (which I like), but at least a couple of my players will want to make aliens. Any advice on how best to incorporate such characters into my game?
Do you all have any other insights to give me to make certain this experiment goes well?
Thanks in advance!
Best,
Dragonfly