AlphaWhelp
Mongoose
So the PCs are upgrading their ship to a bigger ship that cannot be crewed effectively entirely with PCs (there are more weapons on the ship than there are PCs, among other issues) so they are going to have hire some NPC crew. I didn't just want to go "oh yeah, you hire some nameless faceless crew" I wanted to give every NPC a name, face, personality, and something to remember them by. I also didn't want to just force specific NPCs to be hired... so I wrote up stats for a bunch of different NPCs... too many NPCs, rather... there isn't enough room on the ship to hire them all, so the PCs are going to have to choose who to hire and who to not hire, and I was going to make an entire session devoted to conducting job interviews with these NPCs.
I've filled out about half the NPCs that the PCs will be interviewing, but I'm starting to run dry on ideas... so I ask for some help. Also, I'm not using the DTU so try to keep these NPCs as generic as possible. Basically, I'm just looking for a 3 or 4 sentence history for a number of NPCs... don't worry about stats, I'll take care of those, just help me out with history.
I need...
I've filled out about half the NPCs that the PCs will be interviewing, but I'm starting to run dry on ideas... so I ask for some help. Also, I'm not using the DTU so try to keep these NPCs as generic as possible. Basically, I'm just looking for a 3 or 4 sentence history for a number of NPCs... don't worry about stats, I'll take care of those, just help me out with history.
I need...
- 10 Gunners
- 3 Stewards
- A Medic, little medic skill, primarily first aid, mainly heals with psionics
- Explosives expert for boarding vessels
- NPC who's only skill is Jack of All Trades 3
- A general purpose Lawyer
- Linguistics expert
- Administrative Assistant
- Comms & Sensors Line Crew