Clovenhoof
Mongoose
General agreement, I think you have summed it up very well.
For example that's a very good point about female PCs. I also have a female player and she has a female PC (a pirate), and I'm confident she'll be able to ward off any "How about we go back to my temple" attempts.
There's just one point that can be argued: "epic". While personally I love epic campaigning, and you certainly CAN play an epic campaign in Conan, this is an aspect that is not necessary, even unusual in a Sword&Sorcery setting.
Maybe we should first define what "epic" in the fantasy connotation means:
It does not mean character advancement beyond 20th level. *g*
Rather, it describes one grand tale of world-moving struggle. Lord of the Rings springs to mind. A thousand pages of a single story. There is not much left out in between, the travels are described in great detail, and it is all about fighting the BBEG and his minions. Good versus Evil, and you know exactly who is on what side. The hero may start out small and weak but grows stronger, rarely experiencing any personal setbacks.
Conan stories, OTOH, are much more personal in scope. The stories are rarely connected, Conan ends up filthy rich in one story and is poor, stripped and tied thousands of miles away at the beginning of the next, is the classic example. The stories are essentially about _him_, not about saving the world. He kinda "saves" Aquilonia very late in his game, but it's a totally different outset than epic fantasy. There is no real Good vs Evil element, because there is no real dedicated force of Good. The PCs most likely aren't Good either, they are more concerned with getting their stomachs filled, and if they are lucky they can maintain their honour as they work towards that.
So, if you want to play Conan as an epic fantasy game, you'd have to introduce a really Big Bad Evil Guy and set him up with the will and the means to take on the world. His success should mean total destruction, not just a different account you're paying your taxes to. And then your players have to agree that their characters will want to fight him.
For example that's a very good point about female PCs. I also have a female player and she has a female PC (a pirate), and I'm confident she'll be able to ward off any "How about we go back to my temple" attempts.

There's just one point that can be argued: "epic". While personally I love epic campaigning, and you certainly CAN play an epic campaign in Conan, this is an aspect that is not necessary, even unusual in a Sword&Sorcery setting.
Maybe we should first define what "epic" in the fantasy connotation means:
It does not mean character advancement beyond 20th level. *g*
Rather, it describes one grand tale of world-moving struggle. Lord of the Rings springs to mind. A thousand pages of a single story. There is not much left out in between, the travels are described in great detail, and it is all about fighting the BBEG and his minions. Good versus Evil, and you know exactly who is on what side. The hero may start out small and weak but grows stronger, rarely experiencing any personal setbacks.
Conan stories, OTOH, are much more personal in scope. The stories are rarely connected, Conan ends up filthy rich in one story and is poor, stripped and tied thousands of miles away at the beginning of the next, is the classic example. The stories are essentially about _him_, not about saving the world. He kinda "saves" Aquilonia very late in his game, but it's a totally different outset than epic fantasy. There is no real Good vs Evil element, because there is no real dedicated force of Good. The PCs most likely aren't Good either, they are more concerned with getting their stomachs filled, and if they are lucky they can maintain their honour as they work towards that.
So, if you want to play Conan as an epic fantasy game, you'd have to introduce a really Big Bad Evil Guy and set him up with the will and the means to take on the world. His success should mean total destruction, not just a different account you're paying your taxes to. And then your players have to agree that their characters will want to fight him.