But this is a inaccurate statement that does not reflect reality.
Reality? Are we talking about the same imaginary spaceships in an imaginary far future?
Look at Cleveland and Atlanta class light cruisers. Cleveland was a larger, more heavily armed and a ... Destroyers were typically unarmored and everyone built them and used them as such - in very large numbers.
If 20th century destroyers had lasers capable of cutting unarmoured cruisers in half with a single hit, I guess cruisers would look quite different.
That is what 57th century destroyers have, weapons capable of destroying unarmoured ships in a single hit, hence armour is a requirement to be a warship...
Show me historical combat data, fleet tactics and after-acrion deployment reports from 57th century.
We have something much better, the actual rules of combat.
Traveller isnt wet navy, that much we agree on. But my arguments are consistently based on what we know through thousands of years of experience and history. If your premise is correct, then everyone would build meson spinal as soon as they could as the ultimate weapon.
Canon says mesons were the superweapon that the Terrans used to crush the First Imperium.
The rules say mesons are THE ship-killer (once you have armoured ships enough to survive nukes).
Why isnt every ship a small meson spinal armed combatant with maxed out meson screens? And why aren't there more effective meson defenses if they are the torpedoes of the 57th century?
There are fairly effective meson defences, between agility, configuration, and screens most meson attacks fails. But when they do succeed ships die...
Nukes are just as effective against unarmoured ships, but simple passive armour reduces nukes to attritional nuisances.
Both nuke and meson defences are vital to high tech warships, nuke defences are just cheaper and easier.
Or else why aren't there more black globe equipped ships to offset meson effectiveness?
They were experimental in 1105 in the original 3I setting, the first ones being recovered Ancients tech, of course they were not in old deployed ships.
In the rules they have more down-sides than up-sides, they protect the enemy as well as you, and makes you a sitting duck to e.g. nukes.
I think those answers are because the game wasn't architected by war game designers
All the GDW designers in the 70's were wargame designers first, as far as I know...
But they designed playable games (mostly...), not theoretically perfect games.
HG is such a remarkably well designed wargame that we are discussing it here, 45 years later...
who take such things into account because that's how things really work - every offense gets a defense as soon as practical, or before it exists. Thats how warfare works. In BC, AD or 57th century.
Physics and economics permitting...
Where is the defence against nukes, after nearly a century of existence?
I think we all agree that some of the designs are real head scratchers, as are some of the systems.
To say the least, but that is what we have...
Two fundamentally different paths. We can agree to disagree and move forward.
Sure.