Burger said:
Best way to defeat Gaim with ISA is by taking Gaim allies yourself

A couple of the skirmish level queens should mop up those enemy fighters nicely and be pretty survivable themselves. And do very nicely against all other comers, too... in fact Gaim are pretty much dream allies for ISA!
Taking something powerful to counter something powerful. Good idea, if both are the same its turns into a moot point though. How do you beat superman as a standard human? Simply take superman as an ally :S. Not really.
Right Hand of God said:
Hiff I have to say I totally agree with you 100%, however I think we are wasting our breath, some people just don't seem to be able to see past the 5 point raid tourny. FACT. Sorry couldn't resist.
And some people seem to have a short memory span. FACT. Sorry couldn't resist. Minbari were once so powerful at battle to war, theyd have goods odds on their sides, switch back to skirmish or patrol, a Minari player didnt even need to play the game, odds stacked against him. Fleets should be balanced at every lvl, or at least at those they have ships at.
And to top it off. The larger the game gets, the.....ughh nothing changes for ISA, until you get Armageddon. 1 War points gets me 8 Shuukas. Take a VCD PLEASE. Youre begging to lose it to my breaching pods. Take any WS, it wont get dodge, and AA is useless against 2 AD photon bombs.
Ignoring a problem doesnt solve it. And thats what your doing. And since when did tapletop games stop being competitive and fair? ACTA once had tourney rules just for that. 2e isnt a free letter to forget all that.
2nd_ed_hiffano said:
Because this fleet may excel against the ISA at a raid level tourney does not make them broke.
Well it does make the broken (at least the Shuuka) at tourneys. And that WILL turn ACTA into a nontourney game.