Free Drakh Mothership!

victor romeo

Mongoose
Am I correct in assuming that the Drakh Mothership and Carrier esentially cost nothing in the way of FAP points.

The rule for Huge Hangars says that 'the ship starts the game with hangars filled with a mixture of Light Raiders, Heavy Raiders and scouts...these cost no Fleet Allocation Points.

Thus a Mothership comes with 12 Skirmish level ships on board and the carrier with 4. As they are Armageddon and Battle level respectively this is exactly what the ship costs; meaning that you get a GEG shielded Neutron cannon toting behemoth for free!

Oh and just to top it off the Mothership can spend its points carrying a War level ship or some raid level vessls in order to circumvent the amount of time required to launch the entire fleet.
 
Erm Im not sure I quite follow what your asking here, are you asking whether the Mothership/Carrier is free or if the contents of the hangars are free?

Basically yes, you get whatever you put in the huge hangars for free but you still have to pay for the mothership/carrier in the first place!

So for example if you were playing a 1pt armageddon game you could field your Drakh Mothership for your 1 Armageddon point and you could then for no cost put in its hangars a Drakh Cruiser and 4 Heavy raiders for no extra cost!

The important thing to note though is that Larger Drakh ships factor in the cost of their hangar contents. A Drakh mothership without any ships in its hangars for example will in my estimation get resoundingly pasted by any other Armageddon ship one on one.
 
I know that you pay for the carier / mothership and get the load for free, it just seems very good value.
Locutus9956 said:
The important thing to note though is that Larger Drakh ships factor in the cost of their hangar contents. A Drakh mothership without any ships in its hangars for example will in my estimation get resoundingly pasted by any other Armageddon ship one on one.

So by this logic there is no point taking Raiders without carriers as they have been reduced in value to compensate for the cost of the carrier. As far as I can see a 4 point raid fleet consisting of 2 carriers and 8 Skirmish level ships seems very good value for points.
 
The Macu Carrier is a pretty poor battle-level ship without the raiders.

Likewise the Amu is not on par with other Armageddon level ships. However, the ability to carry a war-level ship more than compensates.
 
Not really. The RAIDERS havent been toned down to compensate the larger ship has! Also its worth noting that gernarally speaking if you buy them seperately you will usually get MORE raiders and also have them launched at the start of the game (and you also dont risk having them stuck in the hangars if your mothership or some such loses its huge hangars to a crit....)

Simply put it IS good value but thats basically, along with GEGs, the Drakh's 'thing'
 
That's interesting, losing the Huge Hanger trait to a crit, does that mean they can't launch the ships inside? Does a carrier that loses the carrier trait become unable to launch fighters?

There doesn't seem to be anything in the rule book about not being able to launch carried craft when damaged
 
losing Carrier trait would not stop you launching fighters - just reduces amount that you can launch per turn to 1 I guess?

Huge Hangers sorry no idea! :)
 
Except for the fact that its not the carrier trait that allows you to launch fighters, that ability is inherent to the ship, if you lose the carrier trait though your launch rate drops back to the 1 per turn any ship suffers.

Huge hangars DOES give the ability to launch those ships so loss of the trait would stop you doing so (its not easy to launch a captial ship if the giant door is damaged, certainly alot harder to do thatn flying a fighter out of a hole!

In any case Im fairly sure this was rulemastered on a while back (in 1st ed) regarding what happened if you lost huge hangars due to crippling.
 
It also gives you the ability to carry said ships so wouldn't you 'lose' the ships if you lost the trait? Problem is under 1 ed, no way to lose a trait and get it back...now that can happen.

Ripple
 
True but I would argue that the crit represents the trait being disabled rather than destroyed, so that when repaired it would be able to carry as it was prior to the trait being lost
 
but yes, the mothership and carrier are actualy cheaper than free, the amu carries a armageddon point of raiders, and breaching pods, + the guns worthy of a reasonable battle level ship
 
the guns ae worthy of a warship i would say. at least thats what the minbari think with the sharlin varinat that has all round beams.
 
katadder said:
the guns ae worthy of a warship i would say. at least thats what the minbari think with the sharlin varinat that has all round beams.

Yes but that Sharlin varient is stealthed and thus somewhat trickier to actually kill ;) But then of course it doesnt come filled with Torothas :P
 
And costs twice the price ;) I'm trying to imply its too good, far from it, I LIKE the Drakh fleet as it is at the moment. Its DIFFERENT and that to me is a very good thing :)
 
Locutus9956 said:
And costs twice the price ;) I'm trying to imply its too good, far from it, I LIKE the Drakh fleet as it is at the moment. Its DIFFERENT and that to me is a very good thing :)

but isnt that the point of this thread? its effectively a free ship :d
 
Not at all, the 'free ships' thing is exaclt what I mean about the drakhs style they get free stuff, but that stuff is actually fairly fragile and vulnerable to fighters and boarding etc.... And in its also possible to lose more victory points than your original fleet was worth ;)
 
dunno you can always stick a warship and 2 raid ships inside instead :D
whilst not an armageddon points worth of vesseles its alot nastier.
 
Never seemed like a good idea to me as it makes choosing a carrier or a mothership a total no brainer.
After all why would you want to field the lower level ships loose when you could get them with the extra big free ship for the same points. I never understood why the huge hanger ships always contained their value in smaller ships rather than just slightly less as it is just too big a bonus for no real drawback, other than the slight risk that you can't scramble, scramble them out before your large well Geg's and probaly skulking fee ship is destroyed.
 
All carriers get "free stuff`" if thats how you look at it. The Posiden gets 24 bits of "free stuff" how many points is that? The White Star Carrier gets 8 white stars free. There's no difference between that and the Drakh carring other ships. Oh, acually there is, the Carrier's complement of fighters doesn't give away points when shot down, the Drakh ships do give VPs away when they are destroyed.

The Drakh lack in other significant areas, these extra ships make up for that, or at least attempt to redress the balance
 
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