Wow, they are just are not up to par with the other fleets. They are tough and have the potential to do damage but they just can't hang. Granted I took a War level ship in a Battle level game but even if had taken two extra Destroyers instead of a Cruiser I just don't think it would have made much difference. They really need that Raid level ship to do well. I'm really hoping the Frigate is Raid level. Also essentially having double their damage points do to Adaptive Armor they just get crit'ed to death.
We played Call to Arms 5 point Battle against Centauri. We had some asteroids and gas clouds on the fringes of the battle field, but nothing to really affect the came.
I had the following.
1 x Light Cruiser
2 x Destroyers
3 x Transports
6 x Fighters
He had the following, I didn't check to make sure he took the right number of ships as he's new to the game. It turns out he had one extra Patrol Point.
1 x Liati (Damn its bad ass!)
1 x Dargan
1 x Darkener
1 x Balvarin
2 x Altarian
4 x Vorchon (Really nasty in a squadron)
4 x Haven
4 x Razik upgrade
The first thing I noticed is that the Vorlon range really isn't an advantage against the Centauri. We were only playing on a 3.5' x 5.5' table, I could have probably mitigated that and taken advantage of the long range had we been on a larger table. I didn't deploy far enough back and not having the extra 3" of space to deploy further back made a huge difference. The Centauri were on me from the get go.
I used the fighters as Interceptors which helped a huge amount. In the end though they have so many ion shots they just overwhelmed Adaptive Armor and my impromptu fighter interceptors with crits.
I opened jump points and fled after round 4 with my one undamaged Destroyer and 1/3 damaged transport. I had taken out the Balvarin, 3 Haven, 1 Vorchon, the 1 Darkener, and one more Vorchan was 1 point from being destroyed. The rest of his remaining ships were really undamaged. I wasn't doing to bad until I lost the Adaptive Armor on the light cruiser, then the game turned around big time.
I made a couple mistakes. I should have fired the Light Cruiser into the Vorchans as my first firing activation. His fleet was so tightly packed I would have made a big dent. Needless to say I got excited about playing and fired a destroyer first and ended up letting him fire at too many of my ships do to him not loosing any ships. I probably should have taken two Destroyers instead of the Light Cruiser. I should have done a better points check of his fleet. There were others I know, but these stand out the most.
All in all I got my but spanked. I'll have to try it again and see what happens. I suspect I'm going to end up disappointed with the Vorlon. Only time will tell though.
We played Call to Arms 5 point Battle against Centauri. We had some asteroids and gas clouds on the fringes of the battle field, but nothing to really affect the came.
I had the following.
1 x Light Cruiser
2 x Destroyers
3 x Transports
6 x Fighters
He had the following, I didn't check to make sure he took the right number of ships as he's new to the game. It turns out he had one extra Patrol Point.
1 x Liati (Damn its bad ass!)
1 x Dargan
1 x Darkener
1 x Balvarin
2 x Altarian
4 x Vorchon (Really nasty in a squadron)
4 x Haven
4 x Razik upgrade
The first thing I noticed is that the Vorlon range really isn't an advantage against the Centauri. We were only playing on a 3.5' x 5.5' table, I could have probably mitigated that and taken advantage of the long range had we been on a larger table. I didn't deploy far enough back and not having the extra 3" of space to deploy further back made a huge difference. The Centauri were on me from the get go.
I used the fighters as Interceptors which helped a huge amount. In the end though they have so many ion shots they just overwhelmed Adaptive Armor and my impromptu fighter interceptors with crits.
I opened jump points and fled after round 4 with my one undamaged Destroyer and 1/3 damaged transport. I had taken out the Balvarin, 3 Haven, 1 Vorchon, the 1 Darkener, and one more Vorchan was 1 point from being destroyed. The rest of his remaining ships were really undamaged. I wasn't doing to bad until I lost the Adaptive Armor on the light cruiser, then the game turned around big time.
I made a couple mistakes. I should have fired the Light Cruiser into the Vorchans as my first firing activation. His fleet was so tightly packed I would have made a big dent. Needless to say I got excited about playing and fired a destroyer first and ended up letting him fire at too many of my ships do to him not loosing any ships. I probably should have taken two Destroyers instead of the Light Cruiser. I should have done a better points check of his fleet. There were others I know, but these stand out the most.
All in all I got my but spanked. I'll have to try it again and see what happens. I suspect I'm going to end up disappointed with the Vorlon. Only time will tell though.