Mechanically this does not change anything. So why have the extra step? Would you be purchasing a sword blade then have to purchase the hilt separately?
No, it doesn't change anything. But it's a change itself. So it's a sideways change. I've don't object to changes. But there needs to be a good reason to do so. To use your analogy, why add in the concept of buying a sword that is made up of two pieces when the idea that a sword was one piece was the accepted previous norm?
AndrewW said:
Ammunition storage for bay weapons is covered in High Guard.
Why then should anyone waste their time on making comments for CRB rules when half the responses are "It's in High Guard". But let's run with this one. So ammo storage is in HG for bay weapons. Ok. What about ammo storage for turrets. Since the change is 1 ton is for the turret, and the weapons go in the turret, and fire control goes in the turret, where in the hell does the ammo go? And just how much ammo can be stored at the hardpoint that's not labeled as a hardpoint (maybe the concept of hardpoints gets put back in with High Guard).
AndrewW said:
Changing turrets to one weapon per turret would actually change the mechanics. Changing it so you no longer have a separate but required add on doesn't.
As a side note here don't go blaming Matthew for this one, I am the one that proposed the idea, was discussed and agreed upon. You don't agree and that is fine you have your opinion. It's possible it could get changed but based on one person not liking it it doesn't seem likely. There are always going to be those who don't like some of the changes (including me).