Rambler said:Just my opinion but if you stat up a plain vanilla DD it should have the Under Powered disadvantage. If you use a DDM (2 Photon and extra hull), DDG, DE, DDL, or a SC you should not need the Under Powered. Remember that the DDL can use the Carronade rules.
kashre said:Rambler said:Just my opinion but if you stat up a plain vanilla DD it should have the Under Powered disadvantage. If you use a DDM (2 Photon and extra hull), DDG, DE, DDL, or a SC you should not need the Under Powered. Remember that the DDL can use the Carronade rules.
I dunno if using less than all the weapons in a mount is viable in FC... but to play it the way I played them in SFB I wouldn't make it underpowered, rather I'd make it only have 2 attack dice of photons, or 3 attack dice but a special rule prohibiting overloads.
Ben2 said:On the other hand more difference between ships makes for more interesting games. Without an underpowered rule you'd never pick a DW over a DD, because it has the same armament as a cruiser, moves just as fast, etc etc. With underpowered there are good reasons why you'd pick a DW, because it can keep up with the other ships, has it's basic firepower available all the time while going speed 12, etc.
Iron Domokun said:I'm beginning to understand the long-time ACTA players' frustration with the detail-mindedness of the SFU crowd. Seriously, folks, attempting to make ACTA too much like SFB/FC will hinder players' enjoyment of the system.
Iron Domokun said:I think adding in special rules for each ship will make the game less playable. It's a game of fleets, these considerations are too micro.
GalagaGalaxian said:You can see the FedCom SSD here, freely available from the official Federation Commander Website.