Favorite Module of All Time?

Remember when D&D adventure scenarios were called "modules"?

Which is your favorite of all time? Your favorite published fantasy scenario of all time? This could be for D&D, in any of its universes, or for any other sword & sorcery type fantasy game (Runequest, Tunnels & Trolls, Forgotten Realms, Dragonlance, Lord of the Rings, Elric, Stormbringer...generic...whatever). It can even be in a magazine.

I think, for me, my favs have got to be the old D&D B series beginning adventures. There were 12 of them. The famous Keep on the Borderlands is one of them.

And, I dunno...I just love 'em. Ya know?

They're simple. Some of no story at all. Some are just let's-go-to-the-next-room-and-kill-what's-there kind of dungeon crawls. And, some are quite heavy with the story, with plot more important than dungeon crawling.

I've always found them very easy to translate into whatever other fantasty game I was playing (if I wasn't gaming in the Mystara universe).

They've got this nostalgic feel about them that I just love.

There are indeed some good scenarios out there. The original Dragonlance we played as it came out in the 1980's (never finished that 14 scenario cycle..still have them all, too).

But, for me, the award goes to the 12 B Series old D&D modules.

I love 'em.



How about you?
 
L1

Never played it. Never played almost any of the modules I have. What I liked about L1 was the idea that there was an active town, with people of various occupations who weren't just being kidnapped, eaten, et al.

In terms of something I've played or ran, it would not be anything in D&D, and I'd have to think about it for a while.
 
Ichabod said:
L1

Never played it. Never played almost any of the modules I have. What I liked about L1 was the idea that there was an active town, with people of various occupations who weren't just being kidnapped, eaten, et al.

In terms of something I've played or ran, it would not be anything in D&D, and I'd have to think about it for a while.

L1?

Is that Bone Hill?

If so, I completely agree with you. Bone Hill was the very first module I ever GMed (the first module I ever played was Keep on the Borderlands).

I loved Bone Hill. I still have it. It's not a linear module at all. It's just a town with a lot of stuff outside the town. The players are free to roam and get into whatever trouble they can find.

Brilliant module.
 
I have to go for the AD&D mega-campaign series: G1-3, D1-3, and Q1, better known as the Giant/Drow series. IMHO, there's never been anything better as far as a published linked adventure series.
 
For me it was the Slaver series of modules:

A1 -- Slave Pits of the Undercity

A2 -- Secret of the Slavers' Stockade

A3 -- Assault on the Aerie of the Slave Lords

A4 -- In the Dungeons of the Slave Lords

1980-81 - all the time in the world to game and an epic "campaign" that we still reminiscence about today. We still have an old illusionist buried in one of the underground hallways of A1. I'll never forget the great fun of starting off A4 - something the Conan RPG encourages and excels at as well, but a start that we haad never encountered at the time and which really threw the players a curve ball.

We have great memories of the Giant/Drow series as well but A1-A4 was a special time for gaming in our circle of friends.

I remember how hard it was to keep a straight face - or a serious game - as my buddy Joe repeated over & over "Tom's a watching you" when we played the The Hidden Shrine of Tamoachan - a cool module ruined by incessant laughter. Fun times.
 
Ichabod said:
L1

Never played it. Never played almost any of the modules I have. What I liked about L1 was the idea that there was an active town, with people of various occupations who weren't just being kidnapped, eaten, et al.

In terms of something I've played or ran, it would not be anything in D&D, and I'd have to think about it for a while.

For anyone interested, this module is free for download: http://www.wizards.com/default.asp?x=dnd/dnd/downloads
 
Thorvang said:
I have to go for the AD&D mega-campaign series: G1-3, D1-3, and Q1, better known as the Giant/Drow series. IMHO, there's never been anything better as far as a published linked adventure series.

Dungeon magazine #116 had the 30 greatest modules of all time, and Queen of the Spiders was #1. (Queen of the Spiders being the compilation of those modules: http://en.wikipedia.org/wiki/Queen_of_the_Spiders) If you enjoy this topic, I highly recommend picking up that issue and reading the article. It also had the top 10 Dungeon magazine modules of all time (with the 30 previously mentioned excluding Dungeon mag modules).

Speaking of spider modules, I recently read Thulsa's HD3: the City of the Spider God. Now I've not read a ton of Conan modules, but I thought it was pretty spectacular. Probably my favorite Conan module. And come to think of it, it's based on D3, Vault of the Drow, so no wonder it's so good.

CB1 was also a really good Conan module.

For non-Conan, I really like Caverns of Thracia. That's probably my favorite. It's massive; a mini-campaign, for sure. I'm contemplating converting it to Conan.

Ravenloft was a pretty sweet module. I loved the 3d maps for the castle. Great maps, definitely.

None of the above mentioned did I play or GM, but hopefully I'll do CB1 and HD3 soon. The best module I ever ran was The Lost City of Gaxmoor. The plot was highly modified, but the map and encounters were not. I used it for the climax to one campaign I ran for four years. I had a ton of story lines going, and I came up with a great way to tie them all together and close them off using the Gaxmoor module. I have great memories of that one. It was probably more the campaign that made it so great then the module itself, but none the less, it was a good module as written (just not great).
 
God, I don't think that I can just give one module. TSR use to produce some great modules. B2-Keep on the Borderlands was an excellent start up module along with T1-Village of Hommlet. B4-Lost City was another excellent module and would probably work with Conan. X2-Castle Amber was an interesting module to play. But my favorite were the I3-I5 series (the Pharoh, Oasis of White Palm, & Lost Tomb of Martek). I just loved the Egyptian theme to the series. Plus who would not love to explore a pyramid!!! Plus at the time the Heavy Metal groups Dio and Iron Maiden had Egyptian theme albums.

L1-Bone Hill was an interesting module also. Great to DM and play.
 
Personnaly, I'd go for X10 Red Arrow Black Shield, a module of epic proportion where the PCs are travelling the whole "well known part" of Mystara to stop the army of the Master of the desert nomads.
You can play X4 and X5 before as a prequel.

W.
 
What a good topic! I have to cast another vote for the Giant/Drow series. We must have run through those modules a hundred times back in the day!
 
The most vivid and enjoyable gaming experience I've ever had was the old Spelljammer "Skull and Crossbows", although that was probably due to the hash pizza. Otherwise, the old A1-4 "Slavers" series was pretty good, and while not strictly a module, "Ruins of Undermountain" was enjoyable also.
 
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