Tom Kalbfus
Mongoose
Lets assume there is no magic in Traveller, except for psionics, and lets suppose at some point in the past a number of fantasy races crossed over to the Traveller Universe. Lets start with the D&D player character races: Elves, Dwarves, halflings, and gnomes. We're talking about 3.5 and earlier
Elves have bonuses to Intelligence and Dexterity, this would correspond to the Traveller attributes of Intelligence and Agility. The rulebook says they get a +2 in those attributes, and a -2 in Constitution, which I think corresponds to Endurance. I think a +2 is equivalent to a +1 in Traveller, so a Traveller Elf would get a +1 in intelligence and agility, and a -1 in Endurance. Elves are very long lived races, in this setting they are deprived of their magic. They might develop Traveller Psionics.
Elves have bonuses to Intelligence and Dexterity, this would correspond to the Traveller attributes of Intelligence and Agility. The rulebook says they get a +2 in those attributes, and a -2 in Constitution, which I think corresponds to Endurance. I think a +2 is equivalent to a +1 in Traveller, so a Traveller Elf would get a +1 in intelligence and agility, and a -1 in Endurance. Elves are very long lived races, in this setting they are deprived of their magic. They might develop Traveller Psionics.