The characteristics table on p.8 of the core rule book shows that at 15+, the characteristic DM tops out at 3.
Underneath it states "The maximum score for a characteristic is 15 for an unaugmented human character."
Ok, let's say we have a character that rolled a 12 in DEX, then got a +3 physical augment to DEX as well as the muscular bridging augment. Then she puts on a suit of Scout Battledress giving an additional +6 to DEX, bringing her total DEX to 22.
Is the characteristic DM for DEX skill still 3?
In some cases, I can see that this hard limit makes sense, but what if the character was some sort of Giant race that regularly has 20+ strength? Should they not get Moe damage on a hit from a mere human with a puny 15 STR?
Similarly there is no room in the characteristic table for hyper-intelligent sophonts that can out-think even the most brilliant humans.
Etc.
Should the table's range be increased? If so, would you stay with the trend of +1 per 3 characteristic points? Or should the cap stay at 3 and aliens get traits that boost specific DMs?
Underneath it states "The maximum score for a characteristic is 15 for an unaugmented human character."
Ok, let's say we have a character that rolled a 12 in DEX, then got a +3 physical augment to DEX as well as the muscular bridging augment. Then she puts on a suit of Scout Battledress giving an additional +6 to DEX, bringing her total DEX to 22.
Is the characteristic DM for DEX skill still 3?
In some cases, I can see that this hard limit makes sense, but what if the character was some sort of Giant race that regularly has 20+ strength? Should they not get Moe damage on a hit from a mere human with a puny 15 STR?
Similarly there is no room in the characteristic table for hyper-intelligent sophonts that can out-think even the most brilliant humans.
Etc.
Should the table's range be increased? If so, would you stay with the trend of +1 per 3 characteristic points? Or should the cap stay at 3 and aliens get traits that boost specific DMs?