A
Anonymous
Guest
Imagine a ship deck plan. It’s just a grid. What is a grid but a co-ordinate reference?
Let’s say you pick a target point on the deck plan. Then roll 2d6-7 and move the Impact that many deck plan squares. Repeat for each axis.
How does attack roll success affect this? Maybe deviation is 3d6-10-hit quality?
Obviously we don’t need a critical hit roll in this case, as we can see what was hit. But one has to decide how many squares are damaged by a weapon. Perhaps with a beam we roll 2 locations and it drills a 1 square wide path between the two?
Just interested in collecting your ideas.
Obviously things far from the impact point can be damaged, eg by electrical overload or vibration. I am not sure how to resolve this.
Let’s say you pick a target point on the deck plan. Then roll 2d6-7 and move the Impact that many deck plan squares. Repeat for each axis.
How does attack roll success affect this? Maybe deviation is 3d6-10-hit quality?
Obviously we don’t need a critical hit roll in this case, as we can see what was hit. But one has to decide how many squares are damaged by a weapon. Perhaps with a beam we roll 2 locations and it drills a 1 square wide path between the two?
Just interested in collecting your ideas.
Obviously things far from the impact point can be damaged, eg by electrical overload or vibration. I am not sure how to resolve this.