frogspawner said:I agree with with Trifletraxor about the "ticks" system being best - only increase the skills you've actually used. Hence XPs add to the special Defence ability, not any skill you fancy like MRQ Improvement Rolls.
I scrapped ticks about 10 years ago in RQ3. The characters became far more focussed on what they wanted to be skilled at rather than trying to tick everything they could.
Personally, I wouldn't go back to the Tick-chase.
frogspawner said:Bonus XPs don't have to be only for character-acting, they can be for anything that adds to your group's fun. Encouraging that is surely a good thing.
Extra book-keeping doesn't add to the fun of the game, unless you are playing with accountants. Getting XPs or HeroPoints is always fun, but not perhaps in the way you mean.
The games should be fun without GM bribes.