Panteleone
Mongoose
My upcoming game is going to start with the players exiting jump space in their destination system, in this case Pegaton. I'd like to give them a crunchy feel for what transpires within the first few minutes and hours of arrival. Of course, to do that I need to understand it myself so I'm here asking the experts.
My assumed scenario:
[*]Ship arrives, navigation sensors immediately assess if the ship exited jump space where it should have.
[*]Passive sensors begin to do their work. Data on the system's celestial bodies - planets, gas giants, planetoid belts, etc. - is verified with known navigation data. Is everything pretty much were it should be? Etc.
[*]Transponder data from every ship in system is provided courtesy of the closest navigation bouy, if such is available. I'm assuming for starport C and above that it would be.
What else am I missing? System circumstances could cause any number of other activities such as interdiction warnings, customs directives, etc. I know. But what else would routinely occur? I appreciate any feedback in advance.
My assumed scenario:
[*]Ship arrives, navigation sensors immediately assess if the ship exited jump space where it should have.
[*]Passive sensors begin to do their work. Data on the system's celestial bodies - planets, gas giants, planetoid belts, etc. - is verified with known navigation data. Is everything pretty much were it should be? Etc.
[*]Transponder data from every ship in system is provided courtesy of the closest navigation bouy, if such is available. I'm assuming for starport C and above that it would be.
What else am I missing? System circumstances could cause any number of other activities such as interdiction warnings, customs directives, etc. I know. But what else would routinely occur? I appreciate any feedback in advance.