I thought about doing it a while ago but it just got too nasty to implement. Some features I'd like to see, that are essential to maintaining the feel of the game...
- Big ships can't easily hit small ones
- Range modifiers for different ships a la Full Thrust
- Custom fittings for ships, so your Megathron could be long or short range setup
- Warping around the board ("Align for warp!" special action required the turn before, cov ops required for Picard Manouver style warps)
- Warp scrambling
- Webbing
- Cap warfare (neut/nos)
- Active vs passive tanking
- Different damage types and resistances, simplified of course
- Smacking in local (j/k

)
- Disco Domi, the best ship of all time :lol: