Overloaded or Hotloaded powerpack or so? I feel like I've run this into other games.
Opinions/thoughts? 5 times the cost, but +1 damage per die? Available at TL+1 with double ones on attack roll = gun damage. TL+2 removes the negative side effect?
Totally spinning random ideas here for ammunition options for energy weapons that are easy to implement.
Opinions/thoughts? 5 times the cost, but +1 damage per die? Available at TL+1 with double ones on attack roll = gun damage. TL+2 removes the negative side effect?
Totally spinning random ideas here for ammunition options for energy weapons that are easy to implement.