I've started back on my Elric campaign after a long lay off and I've transported they guy's to Tragic Millenium Europe, well before Hawkmoon's time. One of the guys has cast reflection at 4 MP. Currently they are in the tower of Voloidian Ghagnasdiak (which later will become the home of the Mad God) and he has set the winged apes against them. In the stories the apes can only be defeated by attacking them with their own weapons or by the 'three-who-are-one'.
Would it be fair for me to say that Rune Magic from the Young Kingdoms works at a much lower efficacy? i.e. his Reflection Rune will only reflect 1 attack? I don't want to nerf the magic completely, but they are struggling trying to figure out how to defeat these creatures (there is only 2) so I want them to see how to do it, but I don't want them to be able to defeat them without working for it.
Is that unreasonable?
Would it be fair for me to say that Rune Magic from the Young Kingdoms works at a much lower efficacy? i.e. his Reflection Rune will only reflect 1 attack? I don't want to nerf the magic completely, but they are struggling trying to figure out how to defeat these creatures (there is only 2) so I want them to see how to do it, but I don't want them to be able to defeat them without working for it.
Is that unreasonable?