Earth-Centauri war outcome.

Foxmeister said:
Da Boss said:
Earth spent less I believe and later in the tournament got better missiles for their EA ships.

I was under the impression that Earth spent more than the Centauri - a whole lot more! Could be wrong of course, but I was with Earthforce and my travelling companions were both in the Centauri faction and they told me that the R&D spend by the Centauri wasn't huge.

Regards,

Dave

I was not privy to the exact figures for either sides spending - but IIRC we spent money every turn - and I was told by a number of people that Earth and their minions did not until the last day. Happy to be corrected?
 
I remember that every turn the Centauri put some towards R&D. I know we had the new GEG addition on the first day and Dilgar Bolters the last few games.
 
yeah we did spend quite a bit on tech and buying bolters from the mercs too. but then although we may have been losing systems we didnt have as many ships to replace any time as the earthers as far as i could see. in fact in the penultimate turn i think our kill ratio was about 5-1 over the earthers from the casualties i had reported back to me and the few ships i had to replace.
 
katadder said:
yeah we did spend quite a bit on tech and buying bolters from the mercs too. but then although we may have been losing systems we didnt have as many ships to replace any time as the earthers as far as i could see. in fact in the penultimate turn i think our kill ratio was about 5-1 over the earthers from the casualties i had reported back to me and the few ships i had to replace.

the joys of fleet carrier on the drakh mothership.
"oi, you lost 6 ships"
"no i didn't look, Mother just gave birth. . . "
 
katadder said:
yeah we did spend quite a bit on tech and buying bolters from the mercs too. but then although we may have been losing systems we didnt have as many ships to replace any time as the earthers as far as i could see. in fact in the penultimate turn i think our kill ratio was about 5-1 over the earthers from the casualties i had reported back to me and the few ships i had to replace.
That turn in terms of FAPs needing replacing it was about 2:1. every other turn in the tournament it was about the same but the other way around.

We spent R&D every turn too, we just didn't get given anything until the final turn.
 
Triggy said:
katadder said:
yeah we did spend quite a bit on tech and buying bolters from the mercs too. but then although we may have been losing systems we didnt have as many ships to replace any time as the earthers as far as i could see. in fact in the penultimate turn i think our kill ratio was about 5-1 over the earthers from the casualties i had reported back to me and the few ships i had to replace.

That turn in terms of FAPs needing replacing it was about 2:1. every other turn in the tournament it was about the same but the other way around.

nope, we killed around 20-25 battle points of ships in the turn we took earth, for a total loss of 5 battle points of ships. all through the weekend i saw we generally killed alot more than we lost however we were losing the scenarios because of them being planetary assaults, recons or supply ships etc. given another turn in most scenarios the centauri were poised for the killing blow.
 
katadder said:
Triggy said:
katadder said:
yeah we did spend quite a bit on tech and buying bolters from the mercs too. but then although we may have been losing systems we didnt have as many ships to replace any time as the earthers as far as i could see. in fact in the penultimate turn i think our kill ratio was about 5-1 over the earthers from the casualties i had reported back to me and the few ships i had to replace.

That turn in terms of FAPs needing replacing it was about 2:1. every other turn in the tournament it was about the same but the other way around.

nope, we killed around 20-25 battle points of ships in the turn we took earth, for a total loss of 5 battle points of ships. all through the weekend i saw we generally killed alot more than we lost however we were losing the scenarios because of them being planetary assaults, recons or supply ships etc. given another turn in most scenarios the centauri were poised for the killing blow.
A little rose tinted spectacles I think...we didn't lose more ships than you on the first day's missions. It was one thing that amused me about your planning, we only lost a total of about 15-20 in the whole first day (I should know, I spent the credits). It was a theme of the weekend that your generals were reporting "lucky" defeats, mainly "if I just had one more turn..." when that was only the case in the odd game. Generally, Earth was winning the games quite comfortably both on kills and the missions. I just stayed quiet as you believing that was performing our disinformation service for us.

I was a little more out of touch on the second day not being Admiral after any of them but I can vouch for day 1.
 
well a couple of things to prove our successes:

obviously we had less money than you throughout due to our numerous lucky defeats so how did we:
spend the most on R&D (as proven by old bear)
spend even more on mercs (as having the best paid merc of the weekend)
spend additional ducats on heavy bolters brought from the mercs

if as you say we were losing more ships than the earthers, which would mean having to spend more money on replacments and less than earth on all the above? also we never had to borrow money from our mercs ;) and I was even funding the raiders with spare cash so he could actually have a fun weekend

I know my casualties were never bad because even having less money than earth we spent more on everything else apart from replacing losses. and only two people went into battle short a battle point in one, and LDTD a skirmish and raid ship short. which earth went into battle short alot more, i even tried to bribe low-roller to go traitor as i would replace his ships.

I think the earthers rarely won comfortably, they did get the missions that helped them, recons with CQ5 psi-corps and ISA, or attacking our supply ships so not hard to win those ones. also dont forget earth can hit at alot longer ranges with beams and missiles compared to the centauri hitting range so with the sheer length of time some people took to play there was rarely more than 3 turns. hell we would have got you and LBHs whole fleet on the saturday with more time to get past turn 2.
 
Some points of truth there but some errors (more on mercs - we spent plenty on three different mercs and the odd bit on all four too) and more importantly, we played to the victory conditions. Generally we had 20-25 credits per turn and only spent about 5-8 on reinforcements. Sure we frittered some of the money away but a lot of that was on getting the right mercenaries and winning the key battles. We also warned players that missions would likely only last 3-4 turns (as they normally do in tournaments) and players tailored their fleets to some degree. Look who won in the end...I don't think luck came into it at all (we had a couple of huge moments of bad luck to make up for your smaller moments).

Anyway, the weekend is over, we mostly had good fun and I want to see the tourney report in S&P :)
 
lol getting the right mercs. we never had a chance of recruiting ben from the start so never even tried to.
missions can actually go alot longer in turns if people dont play really really slow. in fact didnt you get fined one turn for delaying? In most tourney games I can usually get quite a few turns done if I dont have a slow opponent. unfortunately the centauri list is built more for the latter stages of the game whilst EA hits from distance early on.
I know who won in the end, and it was just luk on the scenarios you got, how many times did you get the easy suplpy convoy or recon run? and we also picked up a planetary assault which is hard to do when not tailored for it. the scenarios really helped out the earth players along with the general slow play.

we got moral victories anyway ;) owned our own homeworld, killed an enemy admiral and with probably one more turn would have bagged the 2nd admiral too :D
 
katadder said:
lol getting the right mercs. we never had a chance of recruiting ben from the start so never even tried to.
missions can actually go alot longer in turns if people dont play really really slow. in fact didnt you get fined one turn for delaying? In most tourney games I can usually get quite a few turns done if I dont have a slow opponent. unfortunately the centauri list is built more for the latter stages of the game whilst EA hits from distance early on.
I know who won in the end, and it was just luk on the scenarios you got, how many times did you get the easy suplpy convoy or recon run? and we also picked up a planetary assault which is hard to do when not tailored for it. the scenarios really helped out the earth players along with the general slow play.

we got moral victories anyway ;) owned our own homeworld, killed an enemy admiral and with probably one more turn would have bagged the 2nd admiral too :D
Yeah, luck...quite frankly we worked out the combinations of scenarios you were picking (both from merc. intelligence and from tracking back and looking at what you had chosen) and made sure we had scenarios to suit us! We even tailored which fleets were under which missions to make sure these suited us. If this is what won the weekend then that's fine by me. I'll just have to remember this new definition of luck (you are still forgetting the few occasions where we were massively hampered by luck such as not destroying Hiff's Mothership with the Victory...).

As for slow play, I didn't see anything slower than normal events, for those size fleets games don't normally go that quickly - particularly with unusual scenarios. I never heard anything about delaying all weekend, let alone a warning or a fine.
 
I can't comment on the whole weekend, but the first Drakh/ISA game was dismally slow, a huge and unecesary amount of tactical discussion went on between the ISA commander and his Admiral. which delayed the chance to get in an extra turn where potentially the Victory was going down... although that was due to my luck with my Insane -o - beam rolls against Triggy.

perhaps the way scenarios worked out wasn't ideal, Gaim attacking my supply ships? I had lost before starting, although i did inflict Richards first casualties of the event I believe and it was hugely satisfying to do so.. ok so their were Gaim marines on all but two of my ships but meh!

otherwise play was swift, the competitors fun and chatty and it was great to meet people I wouldn't usually see, and indeed to see some old faces again. Irrespective of the overall result, I would like to think we are all winners. let the EA get their new ship, let the Gaim get a new and balanced one ;-) it's only a game after all.
 
hiffano said:
I can't comment on the whole weekend, but the first Drakh/ISA game was dismally slow, a huge and unecesary amount of tactical discussion went on between the ISA commander and his Admiral. which delayed the chance to get in an extra turn where potentially the Victory was going down... although that was due to my luck with my Insane -o - beam rolls against Triggy.

perhaps the way scenarios worked out wasn't ideal, Gaim attacking my supply ships? I had lost before starting, although i did inflict Richards first casualties of the event I believe and it was hugely satisfying to do so.. ok so their were Gaim marines on all but two of my ships but meh!

otherwise play was swift, the competitors fun and chatty and it was great to meet people I wouldn't usually see, and indeed to see some old faces again. Irrespective of the overall result, I would like to think we are all winners. let the EA get their new ship, let the Gaim get a new and balanced one ;-) it's only a game after all.
Although I think the problem with Gaim that weekend was that they were Gaim! (soon to be revised)

He he, I'm with you, we all had good fun and once we got into the swing of things play was fairly rapid and most people got several good games in.

(p.s. The only point I'm a bit peeved by is the accusation of the outcome coming down to luck)
 
In my game versus the ISA the ISA player kept the game at a stand-still for some time discussing tactics with the EA admiral. Whether or not this was a deliberate move on his part only he knows.
 
Any games I (the ISA player) delayed for tactical discussion were for exactly that, no ulterior motive was involved. I really am that bad at tactics :lol:

Apart from the game I played against the Gaim, I was going as slow as possible in that game to prevent Gaim support getting to other tables. Icould have played slower but that would have been pushing the bounds of sporting behaviour in that game.

LBH
 
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